Cyanilux / ShaderGraphVariablesLinks
🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires
☆296Updated 9 months ago
Alternatives and similar repositories for ShaderGraphVariables
Users that are interested in ShaderGraphVariables are comparing it to the libraries listed below
Sorting:
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆265Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆215Updated 2 months ago
- A simple post-processing outline effect that uses depth-based edge detection.☆268Updated 2 years ago
- ☆215Updated 6 months ago
- A beautiful glass shader with distortion for Unity URP☆247Updated last year
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆269Updated 2 months ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆196Updated last year
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆235Updated 4 years ago
- Decal solution for Unity's Built-In Render Pipeline☆331Updated 5 months ago
- Community made extras for Amplify Shader Editor☆345Updated 5 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆295Updated 6 months ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆505Updated 2 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆597Updated last year
- URP renderfeature test project☆448Updated 2 years ago
- A set of single script utils used throughout my projects☆306Updated last year
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆650Updated last year
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆328Updated 2 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆495Updated 2 years ago
- ☆230Updated 2 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆167Updated 2 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆231Updated 5 months ago
- Blender Cavity Effect for Unity☆223Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- Vertex Animation Texture tool in unity for skinned characters.☆221Updated 5 months ago
- Volumetric Lighting in URP☆146Updated 2 years ago
- SSR solution for Unity URP☆482Updated last year
- Examples from the Unity URP Cookbook e-book☆265Updated last year
- A package for animating ragdolls through keyframed animations.☆226Updated 4 years ago