ππ» Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires
β315Feb 19, 2026Updated last week
Alternatives and similar repositories for ShaderGraphVariables
Users that are interested in ShaderGraphVariables are comparing it to the libraries listed below
Sorting:
- πΈπΌοΈ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNGβ128Jun 13, 2021Updated 4 years ago
- π‘β¨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)β737Jul 9, 2025Updated 7 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectorsβ270Oct 30, 2025Updated 4 months ago
- Tween system for unity mostly for setup in inspector instead of code.β14Jul 4, 2024Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shurikenβ253Mar 19, 2022Updated 3 years ago
- Blit Render Feature for Universal RP. Bit more flexible than the provided Fullscreen Pass Renderer Feature.β668Updated this week
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.β15Jan 12, 2025Updated last year
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)β209Mar 4, 2024Updated last year
- An asynchronous runtime 3D-model importer for Unityβ16Mar 19, 2024Updated last year
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtimeβ1,337Dec 20, 2025Updated 2 months ago
- Layer-based Glow for Unityβ20Mar 25, 2025Updated 11 months ago
- Community made extras for Amplify Shader Editorβ350Apr 17, 2020Updated 5 years ago
- π Utility for visualizing the stencil buffer in Unityβ142Feb 21, 2025Updated last year
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.β15Jan 12, 2025Updated last year
- β29Oct 24, 2021Updated 4 years ago
- A GameObject Tagging System for Unity.β40Aug 6, 2025Updated 6 months ago
- Framework for online games and applications on Node.jsβ13May 12, 2025Updated 9 months ago
- Dynamically fit uGUI Image to the screen. You can select Stretch, Fit, Fill.β25Oct 4, 2025Updated 4 months ago
- Signed distance shader library for Unity (including shader graph)β12Nov 4, 2025Updated 3 months ago
- Custom Nodes for Unity Shader Graphβ617May 15, 2021Updated 4 years ago
- Utility to combine color channels from different textures into a single output.β884Oct 30, 2024Updated last year
- A unity plugin that automatically calculates smooth normals for outline rendering.β88Feb 20, 2025Updated last year
- Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies β¦β1,088Jan 5, 2026Updated last month
- Fluent re-take on Unity Inspector UX. Packed with QoL improvements.β935Nov 27, 2023Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflectionβ1,162Nov 14, 2022Updated 3 years ago
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respositoryβ345Jul 17, 2021Updated 4 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix β missinβ¦β85Sep 23, 2025Updated 5 months ago
- custom keyframes for Unity's timeline π (interpolate lists of anything) with visual tools π and C# to computeshader bindingβ279Nov 25, 2023Updated 2 years ago
- πβοΈ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSLβ316Sep 24, 2023Updated 2 years ago
- A work in progress solution for capsule shadows in Unity.β128Jan 5, 2024Updated 2 years ago
- β38Jan 25, 2023Updated 3 years ago
- Example project to draw 1million grass instances on mobileβ1,681Nov 25, 2020Updated 5 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.β23May 21, 2025Updated 9 months ago
- A useful tool for displaying FPS with high precision. Very lightweight and fast. GC-freeβ19Dec 21, 2021Updated 4 years ago
- Biplanar mapping shader for Unityβ107Nov 26, 2020Updated 5 years ago
- π An animation system for tweening object properties in Unity.β35Jan 14, 2026Updated last month
- A Customizable Post-Processing Renderer Feature for Universal Render Pipelineβ230Oct 5, 2022Updated 3 years ago
- Simple debug menu for Unityβ17Sep 30, 2023Updated 2 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.β107Nov 30, 2021Updated 4 years ago