happy-turtle / oit-unityLinks
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
☆220Updated 5 months ago
Alternatives and similar repositories for oit-unity
Users that are interested in oit-unity are comparing it to the libraries listed below
Sorting:
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆225Updated last year
- ☆244Updated 2 years ago
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆182Updated last year
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- ☆101Updated 2 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆185Updated 2 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆179Updated 10 months ago
- Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.☆194Updated 5 years ago
- 📜✏️ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL☆311Updated 2 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆185Updated 10 months ago
- ☆94Updated last year
- Runtime Virtual Texture for Unity URP.☆153Updated last year
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆120Updated 4 years ago
- Unity remaster of the classic Sponza scene.☆343Updated last year
- Order-independent Transparent in Unity☆265Updated 5 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆255Updated 6 months ago
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆493Updated 3 years ago
- Unity Bounding Volume Heirachy (BVH)☆130Updated 2 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆301Updated last year
- Graphics Research for Unity Scriptable Render Pipeline.☆269Updated last month
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆202Updated last year
- Screen Space Global Illumination for Unity Universal Render Pipeline☆373Updated 5 years ago
- Volumetric clouds in Unity☆207Updated 2 years ago
- ☆217Updated 2 weeks ago
- Unity package implementing clustered capsule/character occlusion☆144Updated last year
- 💎 Ray tracing gem shader for Unity☆248Updated 3 years ago
- Two tools for Unity to deal with spherical harmonics☆156Updated 5 years ago
- Implement Marschner Shading Model In Unity☆140Updated 5 years ago