Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
☆231Apr 17, 2025Updated 11 months ago
Alternatives and similar repositories for oit-unity
Users that are interested in oit-unity are comparing it to the libraries listed below
Sorting:
- Order-independent Transparent in Unity☆273Jul 30, 2020Updated 5 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆268Feb 23, 2026Updated 3 weeks ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- Runtime Virtual Texture for Unity URP.☆155Dec 12, 2023Updated 2 years ago
- real-time atmosphere rendering in Unity URP☆102Sep 5, 2025Updated 6 months ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆82Jun 16, 2023Updated 2 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆201Sep 6, 2023Updated 2 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆36Nov 5, 2024Updated last year
- SSR solution for Unity URP☆522Apr 26, 2024Updated last year
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 3 years ago
- Unity package implementing clustered capsule/character occlusion☆149Sep 14, 2024Updated last year
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆128May 30, 2025Updated 9 months ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Sep 11, 2019Updated 6 years ago
- Vector field library using discrete exterior culclus☆77Jul 27, 2023Updated 2 years ago
- Bloom using FFT to accelerate convolution, with Unity URP☆126May 21, 2023Updated 2 years ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆415Jun 1, 2025Updated 9 months ago
- Example project for Unity 2020.1 Mesh API improvements☆763Mar 8, 2023Updated 3 years ago
- Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)☆317Mar 27, 2023Updated 2 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆71Jan 12, 2025Updated last year
- ☆75Oct 17, 2019Updated 6 years ago
- A simple yet useful Drawer for displaying notes in the Unity Inspector☆16Oct 24, 2024Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,169Nov 14, 2022Updated 3 years ago
- Noesis - unity scriptable render pipeline with all main urp features.☆46Sep 12, 2025Updated 6 months ago
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,349Mar 3, 2026Updated 2 weeks ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆32Mar 19, 2023Updated 3 years ago
- Fur shader implementation for URP☆1,347Jan 5, 2023Updated 3 years ago
- A work in progress solution for capsule shadows in Unity.☆129Jan 5, 2024Updated 2 years ago
- Precomputed Radiance Transfer Global Illumination in Unity URP☆207May 21, 2023Updated 2 years ago
- Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.☆1,506Dec 24, 2025Updated 2 months ago
- A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores☆978Feb 2, 2026Updated last month
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆241Aug 28, 2024Updated last year
- Two tools for Unity to deal with spherical harmonics☆161Jun 10, 2020Updated 5 years ago
- M-x for Unity☆40Jan 26, 2026Updated last month
- Unity Inspector Graph Tool☆79Jan 13, 2024Updated 2 years ago
- Implementing Adaptive Virtual Texture in HDRP☆75Jul 12, 2025Updated 8 months ago
- Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr☆110Feb 2, 2024Updated 2 years ago
- Pack any color data into texture channels.☆26Jan 17, 2024Updated 2 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆300Sep 27, 2024Updated last year
- ☆249Jun 26, 2023Updated 2 years ago