gampixi / auto-light-probesLinks
An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.
☆121Updated 2 years ago
Alternatives and similar repositories for auto-light-probes
Users that are interested in auto-light-probes are comparing it to the libraries listed below
Sorting:
- Automatic Unity Light Probe Generation.☆173Updated 6 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- Light probes volumes☆141Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆78Updated 6 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- GPU-based raycaster for Unity☆171Updated 2 years ago
- ☆76Updated 5 years ago
- #NVJOB Dynamic Sky. Sky Shaders. Free Unity Asset.☆121Updated 2 years ago
- Simple Light Probe Placer☆142Updated 6 years ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs☆128Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 4 years ago
- Scripts useful when using LODs and lightmaps☆110Updated 4 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- Baking run-time shaders into textures in Unity☆116Updated 6 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- Destruction effect in unity☆120Updated 9 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆113Updated 5 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆98Updated 6 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆172Updated this week
- Shadergraph version of the HDRP/Lit shader.☆82Updated 2 years ago
- A simple mesh decal component for Unity☆237Updated 4 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆70Updated 3 years ago
- ☆79Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 3 years ago
- Amd Fidelity FX Super Resolution☆69Updated 3 years ago
- Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.☆90Updated 6 years ago