Cyanilux / URP_ShaderCodeTemplatesLinks
A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.
☆303Updated last year
Alternatives and similar repositories for URP_ShaderCodeTemplates
Users that are interested in URP_ShaderCodeTemplates are comparing it to the libraries listed below
Sorting:
- Examples from the Unity URP Cookbook e-book☆262Updated last year
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- ☆215Updated 6 months ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆220Updated 10 months ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆318Updated last month
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆196Updated last year
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491Updated 3 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆249Updated 3 months ago
- SSR solution for Unity URP☆481Updated last year
- Madumpa's URP Stylized Lit Shader Repository☆561Updated last year
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆215Updated 2 months ago
- 3D and 2D Texture generation using the compute shaders within the Unity engine.☆324Updated 6 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆301Updated 4 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆213Updated last month
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆471Updated 2 years ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆474Updated 2 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆294Updated 8 months ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆170Updated last year
- URP renderfeature test project☆450Updated 2 years ago
- Simple example of implementing Screen Space Planar Reflections as a RenderFeature☆300Updated 2 years ago
- A collection of scenes showcasing usage of the new HDRP water system☆223Updated last year
- Instancing & Animation library for Unity3D☆254Updated last year
- Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 202…☆331Updated last year
- A simple water shader for Unity URP☆183Updated this week
- ☆241Updated 2 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆645Updated last year
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆263Updated last year