nothke / UnityShaderCheatsheet
Collection of Unity shader copypastas and gotchas
☆137Updated 3 years ago
Alternatives and similar repositories for UnityShaderCheatsheet:
Users that are interested in UnityShaderCheatsheet are comparing it to the libraries listed below
- Unity tool to pack texture channels into a single texture.☆171Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Unity custom handles examples☆106Updated 4 years ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆123Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 2 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆186Updated 6 years ago
- Example project for Unity 2020.1+ texture data access APIs☆146Updated last year
- ☆89Updated 5 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 5 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆167Updated 3 months ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- GPU-based raycaster for Unity☆156Updated last year
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆134Updated 2 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Unity Gradient Texture generator☆88Updated 4 months ago
- Zero-copy sharing between managed and native arrays in Unity☆168Updated 4 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 4 years ago
- Selectively deep profile single methods while your game is running in Unity's Profiler 🔬☆144Updated 2 years ago
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆91Updated 3 months ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆238Updated 3 years ago
- 🔮 An example of iridescence shader in URP.☆148Updated 4 years ago
- A simple mesh decal component for Unity☆229Updated 4 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆131Updated 4 months ago
- Additional Draft tools for VisualEffectGraph☆122Updated 4 months ago
- Automatic Unity Light Probe Generation.☆169Updated 5 years ago
- A clutterless custom Transform editor for Unity☆140Updated last year
- Scripts useful when using LODs and lightmaps☆104Updated 3 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 5 years ago
- ComputeShader implementation trails for Unity☆138Updated 6 months ago