Fewes / VertexColorBaker
A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor
☆105Updated 2 years ago
Alternatives and similar repositories for VertexColorBaker:
Users that are interested in VertexColorBaker are comparing it to the libraries listed below
- ☆107Updated last year
- ☆70Updated last year
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆123Updated 3 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆65Updated 3 years ago
- Baking run-time shaders into textures in Unity☆110Updated 5 years ago
- Use ShaderGraph as a texture creation tool!☆80Updated 11 months ago
- A collection of URP shaders and render features.☆53Updated 2 years ago
- Unity Gradient Texture generator☆88Updated 5 months ago
- ☆95Updated last year
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆76Updated last year
- ☆111Updated 2 months ago
- Use Unity's timeline to blend material properties☆76Updated last year
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Node library for ShaderGraph☆34Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆74Updated 6 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆70Updated last year
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆77Updated last year
- Amplify Occlusion V2 ported to URP 2022.2☆164Updated 2 years ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated last year
- Additional Draft tools for VisualEffectGraph☆122Updated 6 months ago
- A work in progress solution for capsule shadows in Unity.☆115Updated last year
- Hotspot UV for Unity with ProBuilder support☆65Updated 3 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Unity tool to pack texture channels into a single texture.☆171Updated 4 years ago
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- Volumetric Fog Package for URP Forward+☆91Updated 3 weeks ago
- Scripts useful when using LODs and lightmaps☆104Updated 3 years ago