A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor
☆116Nov 1, 2022Updated 3 years ago
Alternatives and similar repositories for VertexColorBaker
Users that are interested in VertexColorBaker are comparing it to the libraries listed below
Sorting:
- Super fast Normal and Tangent recalculation library for Unity.☆39Sep 14, 2024Updated last year
- Unity package implementing clustered capsule/character occlusion☆148Sep 14, 2024Updated last year
- Async load / save local data with compression, encryption and integrity check.☆13Aug 13, 2022Updated 3 years ago
- ☆13Feb 3, 2025Updated last year
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆27Nov 22, 2023Updated 2 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- An asynchronous runtime 3D-model importer for Unity☆16Mar 19, 2024Updated last year
- Mesh data for geometry editing, Unity Job System enabled. Similar to Blender's BMesh and BMeshUnity. Made to support "Mesh Graph", a node…☆45Sep 2, 2022Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Dec 29, 2024Updated last year
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆345Jul 17, 2021Updated 4 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆253Mar 19, 2022Updated 3 years ago
- baking transform animation to texture for Unity☆91Oct 27, 2020Updated 5 years ago
- Use Unity's timeline to blend material properties☆86May 22, 2023Updated 2 years ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆158Jan 18, 2026Updated last month
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆79Aug 8, 2023Updated 2 years ago
- Force Directed Graph tool using Unity Jobs System☆18Nov 16, 2024Updated last year
- A work in progress solution for capsule shadows in Unity.☆128Jan 5, 2024Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆82May 29, 2023Updated 2 years ago
- Rendering vector graphics in Unity with the power of GPU.☆50Jun 18, 2023Updated 2 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆238Aug 28, 2024Updated last year
- Touch gestures made easy for Unity3D Game Engine.☆12Aug 14, 2023Updated 2 years ago
- Short Animator.StringToHash implementation☆10Nov 18, 2019Updated 6 years ago
- Implement basic AI behaviors effortlessly using this straightforward toolkit. It’s designed to handle object behaviors and interactions.☆14Oct 1, 2024Updated last year
- A wireframe shader for Unity. Also works as an screen image effect☆14Dec 27, 2019Updated 6 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆311Aug 19, 2024Updated last year
- Layer-based Glow for Unity☆20Mar 25, 2025Updated 11 months ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆209Mar 4, 2024Updated last year
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆201Nov 25, 2024Updated last year
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆196Sep 6, 2023Updated 2 years ago
- DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.☆106Aug 12, 2024Updated last year
- Voronoi mesh generator☆90Nov 25, 2022Updated 3 years ago
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆275Jan 8, 2026Updated last month
- Unity Graphics Draw API wrapper for both play and edit mode☆22Feb 21, 2024Updated 2 years ago
- Add comments to the inspector via a Comment attribute or component☆19Dec 6, 2023Updated 2 years ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆279Nov 18, 2024Updated last year
- Lightweight Unity Utility to quickly setup 2D sprite-sheet animations☆13Jun 17, 2024Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆605Jun 9, 2024Updated last year
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆81May 9, 2025Updated 9 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Nov 4, 2024Updated last year