Gaxil / Unity-URP-SpritesheetsLinks
☆97Updated 2 years ago
Alternatives and similar repositories for Unity-URP-Spritesheets
Users that are interested in Unity-URP-Spritesheets are comparing it to the libraries listed below
Sorting:
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆116Updated 3 years ago
- Pivot baking in unity☆119Updated 4 years ago
- ☆118Updated 2 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆62Updated 5 years ago
- Interactive wave simulation in Unity.☆113Updated last year
- ☆75Updated 2 years ago
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆127Updated 4 years ago
- ☆32Updated 4 years ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆126Updated last year
- ☆102Updated 5 years ago
- Geometry grass shader for unity.☆90Updated 4 years ago
- Biplanar mapping shader for Unity☆107Updated 5 years ago
- Planar reflections probe component for Unity☆115Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆44Updated 4 years ago
- Additional Draft tools for VisualEffectGraph☆121Updated last year
- URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.☆85Updated 3 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- ☆106Updated 4 years ago
- ☆80Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- ☆49Updated 4 years ago
- ☆74Updated 3 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆75Updated 5 years ago
- Unity Gradient Texture generator☆93Updated last year
- ☆82Updated 3 years ago
- Unity package implementing clustered capsule/character occlusion☆147Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆252Updated 3 years ago
- Hex tile sampling test (Unity)☆36Updated 3 years ago
- Hotspot UV for Unity with ProBuilder support☆71Updated 4 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 5 years ago