Gaxil / Unity-URP-SpritesheetsLinks
☆97Updated 2 years ago
Alternatives and similar repositories for Unity-URP-Spritesheets
Users that are interested in Unity-URP-Spritesheets are comparing it to the libraries listed below
Sorting:
- ☆113Updated last year
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- Pivot baking in unity☆119Updated 4 years ago
- Interactive wave simulation in Unity.☆105Updated last year
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆125Updated 4 years ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆120Updated 6 months ago
- Biplanar mapping shader for Unity☆107Updated 4 years ago
- ☆72Updated last year
- ☆32Updated 3 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 5 years ago
- Geometry grass shader for Unity engine☆138Updated 4 years ago
- Additional Draft tools for VisualEffectGraph☆122Updated 9 months ago
- ☆49Updated 4 years ago
- Geometry grass shader for unity.☆89Updated 4 years ago
- ☆73Updated 3 years ago
- URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.☆82Updated 2 years ago
- ☆103Updated 4 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- ☆103Updated 4 years ago
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆96Updated 5 years ago
- ☆79Updated 5 years ago
- Unity package implementing clustered capsule/character occlusion☆143Updated 11 months ago
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Baking run-time shaders into textures in Unity☆114Updated 6 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Use ShaderGraph as a texture creation tool!☆84Updated last year
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆182Updated 8 months ago