peeweek / Unity-URP-SmokeLightingLinks
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
☆244Updated 3 years ago
Alternatives and similar repositories for Unity-URP-SmokeLighting
Users that are interested in Unity-URP-SmokeLighting are comparing it to the libraries listed below
Sorting:
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆235Updated 4 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆265Updated last year
- Amplify Occlusion V2 ported to URP 2022.2☆167Updated 2 years ago
- Automatic Unity Light Probe Generation.☆174Updated 6 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆296Updated 9 months ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆196Updated last year
- Volumetric Lighting in URP☆146Updated 2 years ago
- ☆215Updated 6 months ago
- A Geometry shader written for Unity's build-in Render Pipeline☆135Updated 2 years ago
- A simple mesh decal component for Unity☆234Updated 4 years ago
- 💧🎨 Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆202Updated 4 years ago
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆124Updated 4 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆231Updated 5 months ago
- Optimized implementation of camera stacking for UI only in HDRP.☆215Updated 2 months ago
- Motion Blur for Unity's Universal Render Pipeline.☆274Updated 3 years ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆220Updated 11 months ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆230Updated last year
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆179Updated 8 months ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆120Updated 6 months ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆169Updated 4 months ago
- Community made extras for Amplify Shader Editor☆345Updated 5 years ago
- Planar reflections probe component for Unity☆103Updated 2 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆101Updated 2 years ago
- Unity Gradient Texture generator☆91Updated 8 months ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆167Updated 7 months ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆287Updated last year
- Alembic to VAT (Vertex Animation Texture) mini tool☆299Updated 11 months ago