peeweek / Unity-URP-SmokeLightingLinks
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
☆252Updated 3 years ago
Alternatives and similar repositories for Unity-URP-SmokeLighting
Users that are interested in Unity-URP-SmokeLighting are comparing it to the libraries listed below
Sorting:
- Amplify Occlusion V2 ported to URP 2022.2☆174Updated 3 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆270Updated 3 months ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆208Updated last year
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆237Updated 5 years ago
- Volumetric Lighting in URP☆148Updated 2 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆315Updated last month
- ☆223Updated 4 months ago
- A Geometry shader written for Unity's build-in Render Pipeline☆144Updated 3 years ago
- A simple mesh decal component for Unity☆237Updated 5 years ago
- Automatic Unity Light Probe Generation.☆177Updated 6 years ago
- 💧🎨 Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆211Updated 5 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆238Updated last year
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆182Updated last week
- Motion Blur for Unity's Universal Render Pipeline.☆277Updated 4 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆223Updated last month
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆270Updated 11 months ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆126Updated last year
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆230Updated 3 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆201Updated last year
- Unity tool to pack texture channels into a single texture.☆175Updated 4 years ago
- Planar reflections probe component for Unity☆115Updated 2 years ago
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆128Updated 4 years ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆245Updated last year
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆111Updated 2 years ago
- Duotone image effect for Unity URP☆155Updated last month
- Community made extras for Amplify Shader Editor☆349Updated 5 years ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆219Updated 3 weeks ago
- A simple water shader for Unity URP☆211Updated 7 months ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆193Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆125Updated 2 months ago