peeweek / Unity-URP-SmokeLighting
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
☆233Updated 2 years ago
Alternatives and similar repositories for Unity-URP-SmokeLighting:
Users that are interested in Unity-URP-SmokeLighting are comparing it to the libraries listed below
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆271Updated 2 months ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆185Updated 10 months ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆227Updated 4 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆160Updated 2 years ago
- Volumetric Lighting in URP☆145Updated last year
- ☆208Updated last week
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆245Updated 11 months ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆119Updated 3 years ago
- Automatic Unity Light Probe Generation.☆166Updated 5 years ago
- A simple mesh decal component for Unity☆224Updated 4 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆194Updated 4 months ago
- ☆102Updated 4 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆226Updated 2 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆193Updated 4 months ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆164Updated last month
- Unity material and shader for applying clipped, dithered transparency☆300Updated 4 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆160Updated last year
- 🔮 An example of iridescence shader in URP.☆145Updated 4 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆143Updated last month
- ☆167Updated 10 months ago
- Unity tool to pack texture channels into a single texture.☆167Updated 3 years ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆196Updated 8 months ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- Unity Gradient Texture generator☆88Updated 2 months ago
- Basic asset collection for Unity Shader Graph☆186Updated last month
- Community made extras for Amplify Shader Editor☆331Updated 4 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆160Updated last month
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆135Updated last year
- Collection of Unity shader copypastas and gotchas☆137Updated 3 years ago