jiaozi158 / UnitySSPathTracingURPLinks
Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).
☆197Updated last year
Alternatives and similar repositories for UnitySSPathTracingURP
Users that are interested in UnitySSPathTracingURP are comparing it to the libraries listed below
Sorting:
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆191Updated 2 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆238Updated last year
- Volumetric Fog Package for URP Forward+☆123Updated last month
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆205Updated last year
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆205Updated last year
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆102Updated 7 months ago
- Screen space reflection for Unity 2022 and Unity6☆115Updated last year
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆126Updated 11 months ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆78Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆250Updated 3 years ago
- 🔮 An example of iridescence shader in URP.☆152Updated 5 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆86Updated last year
- ☆101Updated 2 years ago
- Planar reflections probe component for Unity☆114Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆145Updated 5 months ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆243Updated last year
- ☆74Updated 2 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆188Updated 2 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆173Updated 3 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- Volumetric Lighting in URP☆148Updated 2 years ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆398Updated 7 months ago
- A work in progress solution for capsule shadows in Unity.☆126Updated 2 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆181Updated last year
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆120Updated 4 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆143Updated 2 years ago
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆85Updated 2 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆124Updated 11 months ago
- ☆97Updated last year
- Easy to use planar reflections for Unity's Universal Render Pipeline.☆15Updated 5 years ago