jiaozi158 / UnitySSPathTracingURPLinks
Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).
☆185Updated 11 months ago
Alternatives and similar repositories for UnitySSPathTracingURP
Users that are interested in UnitySSPathTracingURP are comparing it to the libraries listed below
Sorting:
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆186Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆203Updated last year
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆228Updated last year
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆192Updated 11 months ago
- Volumetric Fog Package for URP Forward+☆115Updated 2 months ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆125Updated 9 months ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆85Updated 5 months ago
- Screen space reflection for Unity 2022 and Unity6☆105Updated 10 months ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- ☆101Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆83Updated last year
- Planar reflections probe component for Unity☆107Updated 2 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆120Updated 9 months ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆246Updated 3 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆137Updated 3 months ago
- ☆74Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆63Updated 2 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆185Updated 2 years ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆243Updated last year
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆83Updated last year
- Amplify Occlusion V2 ported to URP 2022.2☆172Updated 2 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆141Updated 2 years ago
- ☆96Updated last year
- A simple water shader for Unity URP☆205Updated 4 months ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆181Updated 11 months ago
- Easy to use planar reflections for Unity's Universal Render Pipeline.☆15Updated 5 years ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆373Updated 5 months ago
- A work in progress solution for capsule shadows in Unity.☆124Updated last year