joshcamas / fast-skinned-mesh-combinerLinks
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
☆129Updated 3 years ago
Alternatives and similar repositories for fast-skinned-mesh-combiner
Users that are interested in fast-skinned-mesh-combiner are comparing it to the libraries listed below
Sorting:
- Full source-code for Amplify Color plugin for Unity☆172Updated last year
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆174Updated last month
- Automatic Unity Light Probe Generation.☆176Updated 6 years ago
- Simple Unity Mesh Combine Tool☆119Updated 5 years ago
- Volumetric Lighting in URP☆148Updated 2 years ago
- A drop-in dynamic resolution script☆149Updated 3 years ago
- Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.☆162Updated 2 years ago
- Editor for SubAsset in unity project.☆143Updated 2 months ago
- Unity custom handles examples☆107Updated 4 years ago
- GPU-based raycaster for Unity☆171Updated 2 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆173Updated 3 years ago
- Planar reflections probe component for Unity☆115Updated 2 years ago
- Unity plugin of interpolate non-convex collider to convex.☆152Updated 6 years ago
- ☆140Updated last year
- A clutterless custom Transform editor for Unity☆144Updated 2 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- Unity Terrain Shader with Height Blending and more features☆117Updated 4 years ago
- UnityEngine.CullingGroup API for everyone.☆161Updated 3 years ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆70Updated last year
- A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limi…☆114Updated 3 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆109Updated 2 years ago
- Utility classes for headache-free raycasting configuration in Unity☆100Updated 5 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆144Updated 2 years ago
- A minimal spring physics library for Unity☆118Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)☆136Updated 5 years ago
- An interactive runtime console for unity available as package☆79Updated 4 years ago
- Adjust pivot point of an object in Unity without creating an empty parent object☆161Updated 7 months ago
- ☆79Updated 6 years ago
- ☆178Updated 2 years ago