laurenth-personal / LightingTools.LightProbesVolumesLinks
Light probes volumes
☆140Updated 4 years ago
Alternatives and similar repositories for LightingTools.LightProbesVolumes
Users that are interested in LightingTools.LightProbesVolumes are comparing it to the libraries listed below
Sorting:
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆178Updated 9 months ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆170Updated 4 months ago
- Automatic Unity Light Probe Generation.☆175Updated 6 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- Provides access to internal lighting APIs.☆82Updated 2 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.☆121Updated last year
- A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs☆128Updated 3 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- Volumetric Fog Package for URP Forward+☆106Updated last month
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆124Updated 6 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- A work in progress solution for capsule shadows in Unity.☆121Updated last year
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆198Updated last year
- A Geometry shader written for Unity's build-in Render Pipeline☆135Updated 2 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- ☆241Updated 2 years ago
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆260Updated last year
- ■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas☆140Updated 2 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated 2 years ago
- ☆215Updated 7 months ago
- Planar reflections probe component for Unity☆104Updated 2 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆234Updated 4 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- GPU-based raycaster for Unity☆166Updated 2 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago
- Shadertoy to Unity shader converter☆107Updated 8 months ago