pschraut / UnityTexture2DArrayImportPipelineLinks
A Texture2DArray Import Pipeline for Unity 2019.3 and newer.
☆181Updated last year
Alternatives and similar repositories for UnityTexture2DArrayImportPipeline
Users that are interested in UnityTexture2DArrayImportPipeline are comparing it to the libraries listed below
Sorting:
- Light probes volumes☆141Updated 4 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆172Updated 2 weeks ago
- 🔮 An example of iridescence shader in URP.☆152Updated 5 years ago
- ☆245Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆204Updated last year
- Automatic Unity Light Probe Generation.☆174Updated 6 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆236Updated last year
- Provides access to internal lighting APIs.☆82Updated 2 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆189Updated 2 years ago
- A drop-in dynamic resolution script☆149Updated 3 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- Scripts useful when using LODs and lightmaps☆110Updated 4 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 3 years ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆177Updated 2 years ago
- An animation plugin based on Playables API☆139Updated last year
- A work in progress solution for capsule shadows in Unity.☆125Updated last year
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆187Updated 2 years ago
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- Volumetric Fog Package for URP Forward+☆118Updated 2 weeks ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆109Updated 2 years ago
- Six varied methods for drawing grass with a range of use cases.☆79Updated 3 years ago
- ☆221Updated 2 months ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆122Updated 9 months ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- UnityEngine.CullingGroup API for everyone.☆160Updated 3 years ago
- Shadow Volume for Static-Scene-Object of Unity☆166Updated 6 years ago
- Way to customize how reflection probes are baked in Unity☆80Updated 7 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆141Updated 2 years ago