jensnt / TerrainHeightBlend-ShaderLinks
Unity Terrain Shader with Height Blending and more features
☆116Updated 4 years ago
Alternatives and similar repositories for TerrainHeightBlend-Shader
Users that are interested in TerrainHeightBlend-Shader are comparing it to the libraries listed below
Sorting:
- Automatic Unity Light Probe Generation.☆174Updated 6 years ago
- Way to customize how reflection probes are baked in Unity☆80Updated 7 years ago
- Volumetric Fog Package for URP Forward+☆118Updated 2 weeks ago
- Light probes volumes☆141Updated 4 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆181Updated last year
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆114Updated 3 years ago
- Planar reflections probe component for Unity☆109Updated 2 years ago
- Randomized Tiling for Unity ShaderGraph☆62Updated 5 years ago
- An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.☆122Updated 2 years ago
- ☆74Updated 2 years ago
- Imposter baking for Unity (URP)☆54Updated 3 years ago
- billboard imposter baking for Unity☆56Updated 7 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Amd Fidelity FX Super Resolution☆69Updated 3 years ago
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆264Updated last year
- A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs☆128Updated 3 years ago
- Unity URP AtmosphericFog☆79Updated 4 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆174Updated 2 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆172Updated 2 weeks ago
- Procedural Stochastic Texturing for Unity URP terrain☆62Updated 2 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆141Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆84Updated last year
- Volumetric Lighting in URP☆148Updated 2 years ago
- A work in progress solution for capsule shadows in Unity.☆125Updated last year
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆69Updated last year
- Scripts useful when using LODs and lightmaps☆110Updated 4 years ago
- A (Designed for foliage) Billboard Generator☆53Updated 4 years ago
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆67Updated 5 months ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆204Updated last year