EricFreeman / DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
☆319Updated this week
Alternatives and similar repositories for DynamicDecals:
Users that are interested in DynamicDecals are comparing it to the libraries listed below
- A set of single script utils used throughout my projects☆299Updated 6 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆214Updated 4 years ago
- procedural shapes for Unity UI☆371Updated 4 years ago
- A Unity Editor extension for customizing inspector layout with attributes.☆292Updated 2 years ago
- Easily animate Unity text and apply other effects with custom tags☆302Updated 2 weeks ago
- URP renderfeature test project☆444Updated 2 years ago
- A couple of attributes that help disabling Domain Reloading in Unity easier☆207Updated 7 months ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆262Updated 5 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated last year
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆277Updated 4 months ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆449Updated 2 years ago
- An elegant object pool and manager implementation for Unity☆280Updated 3 years ago
- A simple selection history window for Unity.☆306Updated 5 months ago
- Customizable Object Pooling for Unity.☆225Updated last year
- Debugging utilities for Unity☆536Updated 3 months ago
- This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!☆251Updated 4 years ago
- An Asset Dependency Graph for Unity☆354Updated 4 years ago
- UnityEvent and System.Func had a child☆368Updated 10 months ago
- A replacement for UnityEvents that are: better☆135Updated 3 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆159Updated 10 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆591Updated 8 months ago
- Generic UnityEngine.Objects☆171Updated 2 years ago
- Minimalist dictionary for Unity 2020 and above with native look and feel☆215Updated 2 months ago
- Camera shake for Unity☆214Updated 6 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆252Updated last year
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆621Updated 2 years ago
- An example of a simple grapple effect in Unity☆292Updated 5 years ago
- Unity Sprite mesh extension☆246Updated 10 months ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- Property drawer that allows class selection from drop-down in Unity.☆306Updated 2 years ago