Decal solution for Unity's Built-In Render Pipeline
☆344Feb 15, 2025Updated last year
Alternatives and similar repositories for DynamicDecals
Users that are interested in DynamicDecals are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple mesh decal component for Unity☆250Dec 5, 2020Updated 5 years ago
- A Unity package for splitting meshes at runtime.☆86Nov 3, 2024Updated last year
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆74Aug 29, 2021Updated 5 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆608Jun 9, 2024Updated 2 years ago
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆121Aug 23, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A basic image processing plugin for Unity☆91May 10, 2026Updated 4 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆543Jun 6, 2023Updated 3 years ago
- Full source-code for Amplify Color plugin for Unity☆180Aug 27, 2024Updated 2 years ago
- A simple solution to adding decals to a Unity Scene.☆14Aug 11, 2020Updated 6 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆106Mar 7, 2022Updated 4 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆814Jun 23, 2022Updated 4 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆327Feb 6, 2026Updated 7 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆537Feb 12, 2024Updated 2 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆199May 5, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Planar reflections for Unity's Universal Render Pipeline.☆16Dec 29, 2024Updated last year
- Unity 5.3 Vertex Painter☆927Jul 10, 2020Updated 6 years ago
- Jobs-based line rendering for Unity 2020.2+☆27May 9, 2021Updated 5 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆582Nov 2, 2025Updated 10 months ago
- Fracture any mesh at runtime☆1,330May 17, 2021Updated 5 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,122Jul 21, 2023Updated 3 years ago
- Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draw…☆449Jun 9, 2020Updated 6 years ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,685Oct 4, 2024Updated last year
- A pre-calculated Portal visibility system for Unity.☆145Nov 17, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- CG shader for unity3D to create a cross section through meshes☆598Dec 23, 2019Updated 6 years ago
- Fake stop motion effect for Unity☆40Mar 9, 2021Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆179Apr 22, 2021Updated 5 years ago
- Unity OnGUI(IMGUI) extensions for Rapid prototyping/development☆365Mar 10, 2023Updated 3 years ago
- Split large meshes in Unity into smaller submeshes☆278Apr 25, 2023Updated 3 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆95Jul 10, 2023Updated 3 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆538Dec 10, 2022Updated 3 years ago
- Volumetric Fog for Unity☆807Jun 17, 2020Updated 6 years ago
- An optimized approach to lists with dozens of elements and a Pooling system☆493Nov 15, 2021Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,350Sep 16, 2022Updated 4 years ago
- Screen-space outlines for Unity3d.☆1,396May 7, 2023Updated 3 years ago
- Optimizer for Unity's Mono assemblies☆76Nov 4, 2025Updated 10 months ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- A class-leading water system implemented in Unity☆3,901Jun 18, 2026Updated 3 months ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,193Nov 14, 2022Updated 3 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆78Jul 15, 2026Updated 2 months ago