neil3d / 50YearsOfRayTracingLinks
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
☆453Updated 2 years ago
Alternatives and similar repositories for 50YearsOfRayTracing
Users that are interested in 50YearsOfRayTracing are comparing it to the libraries listed below
Sorting:
- CPU & GPU RTX based on OpenGL☆398Updated 5 years ago
- Utopia Game Engine 无境游戏引擎☆493Updated 3 years ago
- App of RTR, PTR and Editor☆792Updated 3 years ago
- A tiny soft-renderer built from scratch using C++ 11☆184Updated 3 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆354Updated 2 years ago
- A c++ implemtation of software rasterization application with pbr☆250Updated 3 years ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆150Updated 2 years ago
- Ubpa Graphics Mathematics☆327Updated 3 years ago
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆296Updated 3 years ago
- My offline renderer for learning.☆146Updated this week
- 本项目参考自教程《Ray Tracing in One Weekend》,使用CPU多线程加速,结合ImGUI显示渲染结果。☆92Updated 5 years ago
- 记录3D开发内容,学习过程中的总结和记录,包括引擎、图形、OpenGL、Shader等,保持更新ing.☆216Updated 4 years ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏☆693Updated 5 years ago
- A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling …☆384Updated 6 years ago
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆74Updated 3 years ago
- Ray Tracing 学习笔记☆64Updated 6 years ago
- Gamebaby Rock Sun's D3D12 C-Style Sample for beginner☆257Updated 2 years ago
- Computer-Graphics-Resources☆287Updated 2 years ago
- The Luna Engine v0.6 Source Code.☆214Updated 2 years ago
- Course Homework for Games101☆76Updated 2 years ago
- my dx12 playground☆583Updated 2 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆203Updated 7 years ago
- a simple c++ soft raster renderer 简单的光 栅化渲染器☆140Updated 4 years ago
- My path tracer☆531Updated 2 years ago
- 《全局光照技术:从离线到实时渲染》☆1,117Updated last year
- My first book for our QQ group☆544Updated 2 years ago
- A comprehensive collection of Physically Based Rendering resources.☆116Updated 4 years ago
- GAMES 101.☆57Updated 4 years ago
- ☆93Updated last year
- SRenderer is a software rasterization renderer☆151Updated 3 years ago