a simple physical based rendering renderer.
☆13Sep 29, 2022Updated 3 years ago
Alternatives and similar repositories for rainbow-renderer
Users that are interested in rainbow-renderer are comparing it to the libraries listed below
Sorting:
- Experimental GPU renderer using two-stage programming☆34Jul 8, 2022Updated 3 years ago
- ☆26Dec 31, 2021Updated 4 years ago
- Basic chess example, written for haxe/nme.☆10Sep 16, 2024Updated last year
- Haxe Open Asset Import Library (Assimp)☆12Apr 9, 2019Updated 6 years ago
- sdl build sources and include files for hxcpp based projects☆12Nov 13, 2021Updated 4 years ago
- ☆11Dec 1, 2014Updated 11 years ago
- Lein plugin to run launch4j as part of your clojure build☆16Jan 16, 2016Updated 10 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- zCatch is a server modification for the retro multiplayer shooter Teeworlds. It is a last man standing instagib gamemode.☆15Apr 26, 2022Updated 3 years ago
- Shader Playground on LuisaCompute☆15Oct 18, 2022Updated 3 years ago
- Scenes for LuisaRender☆26Nov 24, 2023Updated 2 years ago
- A simple, configurable and extendible build system for gamedev.☆23Dec 13, 2025Updated 3 months ago
- A Graphics Interface for DirectX12 and Vulkan☆45May 3, 2020Updated 5 years ago
- Two-stream remote sensing model for water quality mapping: 2SeaColor☆10Feb 2, 2021Updated 5 years ago
- Lua bindings for Chipmunk2D☆13Apr 8, 2023Updated 2 years ago
- Runtime program generator embedded in C++☆30Jun 15, 2022Updated 3 years ago
- glTF animation viewer☆13Jun 14, 2020Updated 5 years ago
- WheatFspm is a Functional Structural Plant Model (FSPM) of wheat based on an innovative modelling framework for a better understanding of…☆14Feb 16, 2026Updated last month
- 根据骆昊的《Python - 100天从新手到大师》学习路线,记录相关 学习问题及心得。☆10Oct 7, 2019Updated 6 years ago
- Land of Earth: Global Spherical CDLOD renderer with texture streaming☆18Oct 6, 2020Updated 5 years ago
- NES emulatior written in Kha/Haxe - ported from vNES☆21Oct 17, 2017Updated 8 years ago
- A real-time rendering game engine.☆15Jun 15, 2022Updated 3 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 6 years ago
- Differentiable Block Compression for Neural Texture (EGSR 2025)☆13Nov 22, 2025Updated 3 months ago
- GPU Physically Based Renderer (OpenGL Base) [2021-2022]☆73May 27, 2022Updated 3 years ago
- ☆16Aug 16, 2020Updated 5 years ago
- ☆10Dec 17, 2023Updated 2 years ago
- ☆10Jan 26, 2025Updated last year
- ☆13Dec 18, 2022Updated 3 years ago
- 3D animation viewer for glTF format files using tiny glTF library☆10Jun 9, 2020Updated 5 years ago
- ☆29Jul 3, 2017Updated 8 years ago
- My offline renderer for learning.☆144Nov 19, 2025Updated 4 months ago
- An optix-based GPU path tracer☆95Dec 21, 2022Updated 3 years ago
- Remote photo capture software for Canon cameras☆31Jan 23, 2026Updated last month
- Physically based Monte Carlo renderer written in C++