High Performance CPU/GPU Physically Based Renderer in Rust
☆211May 6, 2025Updated 10 months ago
Alternatives and similar repositories for akari_render
Users that are interested in akari_render are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Rust frontend to LuisaCompute and more!☆61Dec 19, 2025Updated 3 months ago
- My path tracer☆533Jun 25, 2023Updated 2 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆597Updated this week
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Sep 22, 2024Updated last year
- Experimental GPU renderer using two-stage programming☆34Jul 8, 2022Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Runtime program generator embedded in C++☆30Jun 15, 2022Updated 3 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆247Aug 29, 2024Updated last year
- Physically-based CPU and GPU ray-tracer☆374Updated this week
- High-Performance Rendering Framework on Stream Architectures☆996Updated this week
- Experimental Physically Based Renderer☆92Mar 2, 2020Updated 6 years ago
- An interactive OpenCL wavefront path tracer☆78Jun 4, 2024Updated last year
- Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU☆59Oct 20, 2025Updated 5 months ago
- Shader Playground on LuisaCompute☆15Oct 18, 2022Updated 3 years ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆501Jul 20, 2025Updated 8 months ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Intel(R) Open Path Guiding Library☆322Feb 10, 2026Updated last month
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 6 years ago
- Lightweight CPU/GPU path tracer☆417Jun 24, 2020Updated 5 years ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆579Feb 16, 2026Updated last month
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- ☆26Dec 31, 2021Updated 4 years ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Jan 5, 2022Updated 4 years ago
- GPU prototype implementation for neural parametric mixtures guiding☆29Jan 31, 2025Updated last year
- ☆16Nov 21, 2025Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆40Sep 13, 2025Updated 6 months ago
- ☆117Jan 18, 2024Updated 2 years ago
- a simple physically based rendering renderer.☆11Jun 2, 2021Updated 4 years ago
- A modern C++ BVH construction and traversal library☆1,133Jun 16, 2025Updated 9 months ago
- cpu path tracing test bed☆46Oct 21, 2024Updated last year
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- A Simple Spectral Renderer☆212Jul 19, 2020Updated 5 years ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆171Feb 14, 2019Updated 7 years ago
- Sandbox for graphics paper implementation☆246Aug 2, 2025Updated 7 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆233Oct 23, 2024Updated last year
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- Simple Open-source Ray Tracer☆904Mar 10, 2026Updated 2 weeks ago
- GPU Raytracer from scratch in C++/CUDA☆960Jul 21, 2022Updated 3 years ago
- Offline renderer used for my blog posts☆108Oct 16, 2018Updated 7 years ago
- ☆93Dec 14, 2023Updated 2 years ago
- Easy, simple path trace renderer.☆57Jan 22, 2026Updated 2 months ago