一些优秀的图形学相关资料的索引,侧重于中文社区中的资源
☆54Aug 17, 2022Updated 3 years ago
Alternatives and similar repositories for awesome-graphics-cn
Users that are interested in awesome-graphics-cn are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- notes and related materials for GAMES103☆83Feb 22, 2022Updated 4 years ago
- A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.☆92Apr 6, 2024Updated 2 years ago
- Ilum graphics playground for learning☆154Mar 24, 2025Updated last year
- ☆22Mar 18, 2024Updated 2 years ago
- A Latex Version Note of GAMES101☆27Feb 18, 2022Updated 4 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- GPU Physically Based Renderer (OpenGL Base) [2021-2022]☆74May 27, 2022Updated 3 years ago
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated 11 months ago
- 本科毕业设计-流体模拟☆22Apr 17, 2024Updated 2 years ago
- A ray tracing renderer written in C++20☆19Feb 10, 2023Updated 3 years ago
- 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。☆459May 29, 2023Updated 2 years ago
- ☆26Mar 15, 2022Updated 4 years ago
- 学习GAMES101 和 GAMES202的学习笔记记录📒☆12Oct 14, 2021Updated 4 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- [SIGGRAPH 25 Poster] A realtime global illumination renderer using Surfels as scene cache.☆61Jul 24, 2025Updated 9 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Test project for Unity ECS Character Controller☆11Sep 8, 2023Updated 2 years ago
- ReSTIR-GI implementation in Mitsuba3☆17Jul 17, 2023Updated 2 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 3 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Dec 30, 2024Updated last year
- Postion-based Fluid Simulation☆12Aug 17, 2020Updated 5 years ago
- ☆27Aug 2, 2021Updated 4 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- Homeworks for GAMES103-基于物理的计算机动画和模拟-王华民☆27Mar 18, 2022Updated 4 years ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆34Jul 30, 2024Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆43Updated this week
- Unity3d项目研发方面的技术总结☆12Jun 15, 2023Updated 2 years ago
- FBX file loader for python (only supports geometry currently)☆17Aug 5, 2024Updated last year
- Provides a set of functions for performing coordinate-based tensor calculations with a focus on general relativity and black holes in par…☆11Jan 20, 2021Updated 5 years ago
- 伪BSDF,使用着色器渲染方式,整合进urp lit,前向渲染有效,最大程度满足开发需求☆12May 21, 2022Updated 3 years ago
- Codes to reproduce results in the paper☆10Apr 9, 2021Updated 5 years ago
- Physically based renderer☆29Dec 9, 2021Updated 4 years ago
- Taichi implementation of tiny-cuda-nn☆10Dec 11, 2022Updated 3 years ago
- μ-Cuda, COVER THE LAST MILE OF CUDA. With features: intellisense-friendly, structured launch, automatic cuda graph generation and updatin…☆206Mar 7, 2026Updated 2 months ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Vulkan TTF font rendering using bezier curves☆11Feb 24, 2019Updated 7 years ago
- An implementation of "Strain based dynamics", SCA (2014)☆16Aug 30, 2017Updated 8 years ago
- This is a paper list about the most important techs and some hard core knowledge about ray tracing.☆28Dec 23, 2022Updated 3 years ago
- ☆74Jan 3, 2022Updated 4 years ago
- Official Github repository for paper "Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates"☆14Mar 22, 2024Updated 2 years ago
- ☆13Jan 7, 2025Updated last year
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆31Jan 15, 2025Updated last year