behindthepixels / EDXRayLinks
A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
☆385Updated 6 years ago
Alternatives and similar repositories for EDXRay
Users that are interested in EDXRay are comparing it to the libraries listed below
Sorting:
- my dx12 playground☆580Updated 2 years ago
- App of RTR, PTR and Editor☆790Updated 3 years ago
- My path tracer☆529Updated 2 years ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏☆685Updated 5 years ago
- CPU & GPU RTX based on OpenGL☆400Updated 4 years ago
- Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"☆459Updated 6 years ago
- Nori: an educational ray tracer☆876Updated last year
- ☆93Updated last year
- Tile based pathtracer runs in OpenGL☆117Updated 4 years ago
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆527Updated 2 years ago
- Position Based Fluids CUDA implementation☆135Updated 3 years ago
- A comprehensive collection of Physically Based Rendering resources.☆114Updated 4 years ago
- A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indir…☆640Updated 4 months ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆721Updated last year
- Source code repository for the Book GPU Pro 7☆281Updated 9 years ago
- A unified particle framework similar to NVIDIA FleX.☆132Updated 9 years ago
- An SoftRenderer for experiment & learn.☆136Updated 5 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆780Updated 4 months ago
- Utopia Game Engine 无境游戏引擎☆491Updated 3 years ago
- my first cpu render engine. the main purpos is learning.☆313Updated 5 years ago
- A barebones sample application to get you jump started with DirectX Raytracing (DXR)!☆406Updated 5 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆202Updated 7 years ago
- Experimentation framework for probe-based lighting☆426Updated last week
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆322Updated 3 years ago
- Set of advanced samples for the NVIDIA OptiX Ray Tracing Engine.☆443Updated 3 years ago
- 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。☆452Updated 2 years ago
- Getting Started with RTX Ray Tracing☆670Updated 5 years ago
- Light probe generation and BRDF authoring for physically based shading.☆800Updated 3 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆347Updated last year
- ☆853Updated 3 years ago