embree / embree-rendererLinks
Embree Example Renderer
☆105Updated 8 years ago
Alternatives and similar repositories for embree-renderer
Users that are interested in embree-renderer are comparing it to the libraries listed below
Sorting:
- ☆143Updated 6 years ago
- [NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.☆304Updated 2 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆84Updated 11 months ago
- lucille global illumination renderer☆90Updated 16 years ago
- initial commit☆119Updated 4 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- Graphics and physics research, snippets, demos☆132Updated 9 years ago
- Spectral Path Tracer☆62Updated last year
- ☆141Updated last year
- OpenGL sample on various rendering approaches for typical CAD scenes☆161Updated last year
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆130Updated 7 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆184Updated 4 years ago
- A mixed reality testing environment for real-time global illumination algorithms☆238Updated 8 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆86Updated 5 months ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆295Updated 3 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- ☆90Updated 13 years ago
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago
- nvpro-pipeline is a research rendering pipeline☆210Updated 4 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 5 months ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆66Updated 9 years ago
- Real-time rendering research framework☆219Updated 7 years ago
- An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/…☆168Updated 11 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆105Updated 8 years ago
- Minimalistic Vulkan engine for fast propotyping.☆41Updated 3 years ago
- Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html☆68Updated 5 years ago
- The NCCA Graphics Library☆100Updated 4 months ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- The layer laboratory☆94Updated 2 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆169Updated 5 months ago