embree / embree-renderer
Embree Example Renderer
☆105Updated 8 years ago
Alternatives and similar repositories for embree-renderer:
Users that are interested in embree-renderer are comparing it to the libraries listed below
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆83Updated 8 months ago
- ☆142Updated 6 years ago
- Light Transport Equation Orb☆44Updated 10 years ago
- ☆90Updated 12 years ago
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆291Updated 3 years ago
- ☆140Updated 9 months ago
- initial commit☆118Updated 4 years ago
- lucille global illumination renderer☆90Updated 15 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆98Updated 6 years ago
- A visualization and editing tool for reflectance data☆136Updated 6 years ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆96Updated 6 years ago
- nvpro-pipeline is a research rendering pipeline☆210Updated 3 years ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆159Updated 9 months ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- Source code for the light scattering sample☆98Updated 7 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆127Updated 7 years ago
- The code in this tutorial implements a BVH acceleration structure☆77Updated 5 years ago
- Low-Resolution Rendering Sample☆63Updated 9 years ago
- The layer laboratory☆93Updated 2 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 5 years ago
- An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/…☆167Updated 11 years ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆169Updated 2 months ago
- BVH STAR in Japanese☆81Updated 4 years ago
- DirectX 12 light culling technique featured in GPU Pro 7☆97Updated 7 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated 2 months ago
- ☆335Updated 6 years ago