Physically-based shading experiments in Arnold renderer.
☆31Jan 27, 2023Updated 3 years ago
Alternatives and similar repositories for rlShaders
Users that are interested in rlShaders are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 7 years ago
- a simple physically based rendering renderer.☆11Jun 2, 2021Updated 5 years ago
- ☆23Mar 18, 2024Updated 2 years ago
- Unofficial Windows Binaries for ILMBASE and OPENEXR☆14Feb 10, 2017Updated 9 years ago
- an implementation of the 2019 EGSR paper "Combining Point and Line Samples for Direct Illumination" by Katherine Salesin and Wojciech Jar…☆14Sep 13, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Obq_Shaders for Arnold☆53Jun 25, 2019Updated 7 years ago
- SeExpr shader for Arnold renderer☆20Sep 29, 2017Updated 8 years ago
- Useful Open Shading Language scripts and script generators☆25Sep 24, 2023Updated 2 years ago
- Ray Tracing In One Weekend for Cinema 4D☆12May 14, 2022Updated 4 years ago
- GPU based, progressive rendering, Monte Carlo Path Tracing, Reflection/volume scattering models and materials☆19Jul 13, 2019Updated 7 years ago
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- besigo is full spectrum lens simulator with KelemenMLT renderer.☆12Sep 4, 2015Updated 10 years ago
- Implementation of Donner & Jensen's "A Spectral BSSRDF for Shading Human Skin" in PBRT☆19Apr 23, 2015Updated 11 years ago
- Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.☆14Nov 29, 2021Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- extension module for SCons☆12Dec 12, 2023Updated 2 years ago
- A Maya plugin for the Mitsuba renderer☆27Jul 25, 2020Updated 6 years ago
- An interactive OpenCL wavefront path tracer☆77Jun 4, 2024Updated 2 years ago
- Volumetric path tracer using cuda☆269Jan 19, 2024Updated 2 years ago
- Monte Carlo Ray Tracing Renderer☆77Dec 23, 2018Updated 7 years ago
- An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing☆15Updated this week
- ☆63Sep 19, 2022Updated 3 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- Pythonic wrapper for the FTrack API☆11Jun 25, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结构☆28Jan 3, 2017Updated 9 years ago
- Fork of the Mitsuba renderer containing reference implementations of: (1) Adaptive Lightslice for Virtual Ray Lights, (2) the Forward Sca…☆16Jan 13, 2025Updated last year
- DirectX12 Little Master Class,no 4580,just free MIT☆18Jan 29, 2023Updated 3 years ago
- MayaPartioTools is an open-source plugin to visualize and import particle data in Maya.☆31Aug 12, 2019Updated 7 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- Common core framework for implementing Global Illumination techniques☆14May 31, 2018Updated 8 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆85Apr 24, 2023Updated 3 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆17Apr 28, 2016Updated 10 years ago
- Code for "The Layer Laboratory: A Calculus for Additive and Subtractive Composition of Anisotropic Surface Reflectance" (SIGGRAPH 2018) b…☆10Apr 7, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆25Oct 6, 2015Updated 10 years ago
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- A implementation for SIGGRAOH 2015 The SGGX Microflake Distribution☆21Jul 25, 2016Updated 10 years ago
- Research oriented GPU offline renderer☆17Sep 8, 2023Updated 2 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Aug 17, 2018Updated 7 years ago
- Exploratory Project on Fast Screen Space Global Illumination☆37Oct 29, 2019Updated 6 years ago
- Powerful Path Tracing Engine For Realistic Rendering☆79Sep 15, 2023Updated 2 years ago