GPUOpen-Effects / DepthOfFieldFX
DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field
☆89Updated 6 years ago
Alternatives and similar repositories for DepthOfFieldFX:
Users that are interested in DepthOfFieldFX are comparing it to the libraries listed below
- A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.☆60Updated 3 years ago
- AMD compute-based tiled lighting sample based on DirectX 11☆72Updated 8 years ago
- ☆96Updated 2 years ago
- Conservative Morphological Anti-Aliasing 2.0☆148Updated 2 years ago
- ☆63Updated 6 years ago
- A demo of various normal map filtering techniques for reducing specular aliasing☆84Updated 6 years ago
- Adaptive Screen Space Ambient Occlusion☆246Updated 2 years ago
- Low-Resolution Rendering Sample☆62Updated 9 years ago
- AMD GPU particles sample based on DirectX 11☆114Updated 8 years ago
- Luma Preserving Mapper (LPM)☆92Updated 3 years ago
- FidelityFX Denoiser