jmoak3 / TracerLinks
A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface
☆10Updated 9 years ago
Alternatives and similar repositories for Tracer
Users that are interested in Tracer are comparing it to the libraries listed below
Sorting:
- RichieSam's Adventures in Path Tracing☆20Updated 10 years ago
- ☆18Updated 8 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- Software rasterizer based on Larrabee's☆43Updated 8 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆21Updated 8 years ago
- #include <engine>☆40Updated 6 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Python Build System☆16Updated 3 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- GLSL shader live-reloading☆70Updated 7 years ago
- CIS 565: CUDA Rasterizer☆9Updated 9 years ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Vulkan Renderer☆31Updated last year
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- Playing around with Vulkan and random dungeon generation☆18Updated 7 years ago
- ☆54Updated 7 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.☆27Updated 11 years ago
- simple vulkan framework☆12Updated 9 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 6 years ago