jmoak3 / TracerLinks
A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface
☆10Updated 9 years ago
Alternatives and similar repositories for Tracer
Users that are interested in Tracer are comparing it to the libraries listed below
Sorting:
- RichieSam's Adventures in Path Tracing☆20Updated 10 years ago
- Software rasterizer based on Larrabee's☆43Updated 8 years ago
- GLSL shader live-reloading☆70Updated 7 years ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- simple vulkan framework☆12Updated 9 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Simple Dynamic Vulkan Extension Loader☆39Updated 8 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- ☆18Updated 9 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 12 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 4 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- My personal pet game engine in C++.☆31Updated 2 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- Graphics prototyping framework☆37Updated last year
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- vectorized high-level math library☆43Updated 6 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago