TomCrypto / LambdaLinks
Spectral Path Tracer
☆62Updated last year
Alternatives and similar repositories for Lambda
Users that are interested in Lambda are comparing it to the libraries listed below
Sorting:
- Light Transport Equation Orb☆45Updated 10 years ago
- ☆90Updated 13 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 2 years ago
- Offline renderer used for my blog posts☆103Updated 6 years ago
- Headers, tests, and examples for Covariance Tracing☆48Updated 4 years ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- ☆114Updated 10 months ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Updated 4 years ago
- A CPU Raytracer☆27Updated 8 years ago
- Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)☆56Updated 8 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆81Updated 6 years ago
- Tone Mapper☆72Updated 3 months ago
- Utility for producing blue-noise dither mask tiles on the GPU☆81Updated 4 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆98Updated 6 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 6 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Updated last year
- initial commit☆119Updated 4 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- A research-oriented renderer☆104Updated 3 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆105Updated 8 years ago
- lucille global illumination renderer☆90Updated 16 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- GPU Path Tracer written in C++ with CUDA and OpenGL for the DH2323 course project at KTH.☆78Updated 7 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 10 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- A Simple Spectral Renderer☆206Updated 4 years ago
- ☆143Updated 6 years ago