imageworks / Field3DLinks
[NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.
☆304Updated 2 years ago
Alternatives and similar repositories for Field3D
Users that are interested in Field3D are comparing it to the libraries listed below
Sorting:
- Embree Example Renderer☆105Updated 8 years ago
- ☆143Updated 6 years ago
- SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer gra…☆417Updated last year
- nvpro-pipeline is a research rendering pipeline☆210Updated 3 years ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆161Updated 11 months ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. http…☆469Updated 2 months ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆294Updated 3 years ago
- Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex☆703Updated 9 months ago
- ☆335Updated 6 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆184Updated 4 years ago
- Light Transport Equation Orb☆44Updated 10 years ago
- OpenVDB Points Development Repository☆40Updated 8 years ago
- A small, reference GI renderer☆158Updated 7 years ago
- A simple parser for the PBRT file format☆209Updated 2 years ago
- initial commit☆118Updated 4 years ago
- AMD Triangle Order Optimization Tool.☆222Updated 5 years ago
- A mixed reality testing environment for real-time global illumination algorithms☆237Updated 7 years ago
- The layer laboratory☆93Updated 2 years ago
- ☆140Updated 11 months ago
- Real-time rendering research framework☆218Updated 7 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆98Updated 6 years ago
- ☆384Updated 2 months ago
- An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/…☆167Updated 11 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆128Updated 7 years ago
- Experimentation framework for probe-based lighting☆425Updated last year
- Header only C++ Tiny glTF loader.☆256Updated 5 years ago
- This is the software repository for the book GPU Pro 6.☆230Updated 9 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆169Updated 4 months ago
- White paper describing the Autodesk Standard Surface shader.☆344Updated 2 years ago
- A Global Illumination Renderer☆67Updated 4 years ago