WhiteNoise / UnityViveTrackerExampleLinks
Example of using the Vive trackers to control a character and record it to a generic animation
☆18Updated 7 years ago
Alternatives and similar repositories for UnityViveTrackerExample
Users that are interested in UnityViveTrackerExample are comparing it to the libraries listed below
Sorting:
- ☆30Updated 8 years ago
- ☆25Updated 7 years ago
- ☆42Updated 7 years ago
- ☆20Updated 6 years ago
- ☆39Updated 7 years ago
- Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images☆60Updated 6 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- using ComputeShader☆29Updated 7 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- HiResRecorder is a unity3D plugin for capturing high resolution in-game video.☆24Updated 8 years ago
- bitonic sort fluid simulator☆40Updated 4 years ago
- ☆17Updated 4 years ago
- Procedurally generated city with Unity3D☆20Updated 6 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- Node Editor for Raymarch Model System☆36Updated 7 years ago
- ☆73Updated 5 years ago
- ☆33Updated 4 years ago
- ☆15Updated 5 years ago
- This Unity plugin can record full HD h264 encoded video from RenderTexture realtime.☆27Updated 8 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 4 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆35Updated 8 years ago
- ☆12Updated 6 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 10 years ago
- A procedural model generator for Unity.☆23Updated 8 years ago
- custom procedural sky renderers for HDRP☆62Updated last year
- Unity VR Experiements with NVIDIA's GPU Gems as Ported by Scrawk☆15Updated 9 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- Natural Rain☆43Updated 7 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Updated 6 years ago
- Hexagon shaped Bokeh Depth Of Field for Unity☆14Updated 7 years ago