A custom 3D Graphics Framework and a series of 3D Graphics Demos
☆23Sep 8, 2019Updated 6 years ago
Alternatives and similar repositories for thehalflingproject
Users that are interested in thehalflingproject are comparing it to the libraries listed below
Sorting:
- RichieSam's Adventures in Path Tracing☆21Apr 10, 2015Updated 10 years ago
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆12Jun 7, 2016Updated 9 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11May 15, 2016Updated 9 years ago
- Rasterizer?! Hardly know her!!☆10Jul 6, 2020Updated 5 years ago
- Emerald☆10Feb 19, 2017Updated 9 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 4 years ago
- OpenGL Tutorial in C++☆10Jul 16, 2022Updated 3 years ago
- Master thesis: Interactive Physically-based Rendering☆28Feb 20, 2022Updated 4 years ago
- Generic pipeline system working with filters and resources that are connected through ports☆69Oct 13, 2012Updated 13 years ago
- Some Compression streams (gzip, snappy, lz4) implementing the ZeroCopy Interface from Google(TM) protobuf 2.4.1☆19Apr 30, 2013Updated 12 years ago
- A 3D Toy Graphics Engine/Framework☆35Mar 1, 2023Updated 3 years ago
- I ❤︎ FEM: A finite element method demo in Umka and tophat☆18Jul 12, 2025Updated 8 months ago
- Portable single file ANSI C TIFF file loader☆21Nov 12, 2021Updated 4 years ago
- Mesh optimizer for improving GPU vertex cache hits☆34Dec 7, 2010Updated 15 years ago
- A 3D engine created from scratch in WebGL☆19Aug 3, 2020Updated 5 years ago
- Experimental PlayStation 1 emulator☆87Mar 8, 2026Updated last week
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Apr 18, 2016Updated 9 years ago
- fork from http://www.cockos.com/pathsync/ PathSync v0.4 BETA (3/6/10) source code☆12Jan 12, 2015Updated 11 years ago
- Repository containing the tooll building blocks☆20Nov 18, 2018Updated 7 years ago
- A Sketchbook of Generative Art☆23Updated this week
- Jupyter Notebooks and related files for the Center for High Performance Computing's Python lectures☆15Sep 19, 2025Updated 6 months ago
- A python package for soil anchor design using the Bustamante & Doix (1985) method☆14Jan 15, 2024Updated 2 years ago
- Forward+ Renderer☆16Jun 30, 2018Updated 7 years ago
- Embree Example Renderer☆104Feb 14, 2017Updated 9 years ago
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- ☆19Jun 22, 2017Updated 8 years ago
- ☆90Apr 25, 2012Updated 13 years ago
- Solving examples from books Qt 5.10 Professional Programming with C++☆15Dec 16, 2020Updated 5 years ago
- 3D Graphics Engine in C++ using OpenGL, glm, ImGui and Assimp.☆15Jun 2, 2023Updated 2 years ago
- A physically-based rendering engine written in C++ using OpenGL☆16Dec 9, 2022Updated 3 years ago
- Testbed for developing C++11 OpenGL wrappers☆10Sep 27, 2015Updated 10 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- A showcase for `ShaderControl` that provides a shadertoy-like workflow for playing with and displaying shader effects in UX markup.☆22Dec 13, 2017Updated 8 years ago
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 10 years ago
- Texture Atlas Generator is a pipeline tool for generating texture atlases, atlas data files and image fonts for use in apps and games.☆19Jul 22, 2013Updated 12 years ago
- An OpenGL interceptor using Ray Tracing backends for photorealistic rendering.☆19Feb 26, 2016Updated 10 years ago
- 3D render engine written in C with Vulkan☆18Feb 18, 2024Updated 2 years ago
- Snake 3D game built using OpenGL and C++☆12Jul 4, 2014Updated 11 years ago
- DOM, HTML, Canvas & WebGL hacks using JSIL☆14Sep 24, 2011Updated 14 years ago