A custom 3D Graphics Framework and a series of 3D Graphics Demos
☆23Sep 8, 2019Updated 7 years ago
Alternatives and similar repositories for thehalflingproject
Users that are interested in thehalflingproject are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆12Jun 7, 2016Updated 10 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11May 15, 2016Updated 10 years ago
- Rasterizer?! Hardly know her!!☆10Jul 6, 2020Updated 6 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- Emerald☆10Feb 19, 2017Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- CPU Physically Based Path Tracer Engine☆15May 14, 2021Updated 5 years ago
- A C++ framework designed for computer graphics software☆14Sep 24, 2026Updated 2 weeks ago
- UU AFP Summer School Homepage☆11May 20, 2025Updated last year
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆14Feb 19, 2025Updated last year
- A 3D Toy Graphics Engine/Framework☆35Mar 1, 2023Updated 3 years ago
- Entity component system geared for games☆17Jun 21, 2019Updated 7 years ago
- Master thesis: Interactive Physically-based Rendering☆28Feb 20, 2022Updated 4 years ago
- Portable single file ANSI C TIFF file loader☆21Nov 12, 2021Updated 4 years ago
- Rendering course project at DTU☆34Dec 20, 2011Updated 14 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A 3D engine created from scratch in WebGL☆20Aug 3, 2020Updated 6 years ago
- Experimental repository for drawing with Blender 2.8☆17Jun 1, 2019Updated 7 years ago
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Apr 18, 2016Updated 10 years ago
- Minimal ray-traced game engine with gravity affected rays☆25Aug 17, 2021Updated 5 years ago
- A Sketchbook of Generative Art☆24Oct 4, 2026Updated last week
- Forward+ Renderer☆16Jun 30, 2018Updated 8 years ago
- Repository containing the tooll building blocks☆20Nov 18, 2018Updated 7 years ago
- Embree Example Renderer☆104Feb 14, 2017Updated 9 years ago
- a tiny c++ path tracer☆17Aug 25, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆19Jun 22, 2017Updated 9 years ago
- ☆90Apr 25, 2012Updated 14 years ago
- Vector graphic servers☆20Updated this week
- Testbed for developing C++11 OpenGL wrappers☆11Sep 27, 2015Updated 11 years ago
- Fast & organized 3D WebGL scene creation in Ember CLI using Three.js.☆20May 3, 2017Updated 9 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 11 years ago
- A showcase for `ShaderControl` that provides a shadertoy-like workflow for playing with and displaying shader effects in UX markup.☆22Dec 13, 2017Updated 8 years ago
- CS345 Programming Languages at University of San Francisco☆20Apr 21, 2016Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Python GUI for differential forms☆13Oct 14, 2023Updated 2 years ago
- Mesh optimizer for improving GPU vertex cache hits☆34Dec 7, 2010Updated 15 years ago
- Cayley Dickson algebra implementation in python☆13Jan 3, 2019Updated 7 years ago
- Source code form the Parallella Chronicles Blog☆15Jul 25, 2015Updated 11 years ago
- A compact hash algorithm for CPUs and GPUs using OpenCL☆15Sep 26, 2020Updated 6 years ago
- Implementation of Moment Shadow Mapping technique using OpenGL☆17May 12, 2023Updated 3 years ago
- Build and verify Bitcoin Merkle proofs☆12May 11, 2017Updated 9 years ago