wjakob / layerlabLinks
The layer laboratory
☆95Updated 2 years ago
Alternatives and similar repositories for layerlab
Users that are interested in layerlab are comparing it to the libraries listed below
Sorting:
- A visualization and editing tool for reflectance data☆139Updated 6 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆96Updated 2 years ago
- Headers, tests, and examples for Covariance Tracing☆51Updated 5 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- ☆142Updated last year
- Offline renderer used for my blog posts☆108Updated 7 years ago
- Spectral Path Tracer☆63Updated 2 years ago
- Monte Carlo Ray Tracing Renderer☆77Updated 7 years ago
- A research-oriented renderer☆105Updated 4 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆98Updated 6 years ago
- initial commit☆120Updated 5 years ago
- Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath☆88Updated 5 months ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 3 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆184Updated 5 years ago
- Integrating Clipped Spherical Harmonics Expansions☆47Updated 5 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆122Updated 2 years ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- ☆143Updated 7 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆141Updated 4 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Updated 6 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Updated 9 years ago
- Karl's very own FLIP fluid simulator!☆32Updated 7 months ago
- A Simple Spectral Renderer☆211Updated 5 years ago
- Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html☆67Updated 5 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆129Updated 7 years ago
- Renderer and BVH traversal library☆58Updated last month
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆168Updated 6 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated 2 years ago
- ☆56Updated last week