High performance OpenGL fluid solver in C++
☆502Aug 2, 2013Updated 13 years ago
Alternatives and similar repositories for gpu-fluid
Users that are interested in gpu-fluid are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple, single-file fluid solvers for learning purposes☆621Feb 1, 2017Updated 9 years ago
- GPU fluid simulation☆178May 7, 2012Updated 14 years ago
- A simple eulerian fluid simulation using OpenGL compute shaders☆60Apr 20, 2021Updated 5 years ago
- High performance physically based renderer in C++11☆1,835Mar 10, 2022Updated 4 years ago
- Ray dispersion visualization in WebGL☆90Jul 7, 2017Updated 9 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- ☆101Jul 31, 2016Updated 10 years ago
- A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"☆836Oct 24, 2017Updated 8 years ago
- PIC/FLIP Fluid with WebGL☆192Jan 2, 2017Updated 9 years ago
- Physically-based Clock in JS☆21Aug 1, 2016Updated 10 years ago
- CPU Sparse Voxel Octree Implementation☆760Jul 26, 2017Updated 9 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆51Dec 24, 2014Updated 11 years ago
- WebGL 2D Light Transport☆582Jan 18, 2023Updated 3 years ago
- Fluid simulation engine for computer graphics applications☆2,101Dec 24, 2023Updated 2 years ago
- use Cinder with Google Cardboard VR☆11Jun 21, 2017Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Openframe extension which adds support for openFrameworks executables.☆15Jul 1, 2016Updated 10 years ago
- A sensible touch interface for Cinder☆17May 4, 2015Updated 11 years ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,287Sep 1, 2026Updated last month
- Flashy 2D fluid simulations experiments.☆108May 21, 2020Updated 6 years ago
- GPU particle simulation engine, inspired by Agni's Philosophy.☆197Jan 24, 2025Updated last year
- real-time fluids with SIMD optimization, Jos Stam's Stable Fluid algorithm☆30Oct 19, 2017Updated 8 years ago
- Self advection, external force and pressure solve to a velocity field represented by a MaC grid.☆138Feb 25, 2019Updated 7 years ago
- ☆17Apr 10, 2016Updated 10 years ago
- SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.☆1,904Sep 1, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- GPU classifies how to render millions of particles☆76Jan 17, 2024Updated 2 years ago
- OpenCl block for Cinder☆14Feb 23, 2016Updated 10 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆951Jul 15, 2025Updated last year
- A Multi-Scale Model for Simulating Liquid-Hair Interactions☆314May 9, 2024Updated 2 years ago
- Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath☆90Oct 3, 2026Updated last week
- OpenFrameworks addon / helpers for working with Google Ceres solver. Includes models for Structural Analysis, Moving head calibration, In…☆26Sep 15, 2026Updated 3 weeks ago
- This demo sorts an SSBO composed of generic OriginalData structures according to a particular value in the OriginalData structure. This …☆19Jul 16, 2017Updated 9 years ago
- Cinder (https://libcinder.org/) block for Newtek's NDI video-over-IP protocol (http://www.newtek.com/ndi)☆23Dec 19, 2018Updated 7 years ago
- ☆141Oct 10, 2016Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Im…☆1,284Jan 10, 2018Updated 8 years ago
- Codebase for my Honours Project: Fluid Simulation☆15May 4, 2014Updated 12 years ago
- ☆90Jun 18, 2019Updated 7 years ago
- ☆61Nov 7, 2018Updated 7 years ago
- ☆18Jul 8, 2016Updated 10 years ago
- Graphics and physics research, snippets, demos☆133May 9, 2016Updated 10 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆158Apr 29, 2018Updated 8 years ago