Physically Based Spectral Renderer
☆25Feb 24, 2015Updated 11 years ago
Alternatives and similar repositories for epsilon
Users that are interested in epsilon are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- WebGL2 Stochastic Progressive Photon Mapper☆11May 2, 2025Updated last year
- Spectral Path Tracer☆65Sep 16, 2023Updated 3 years ago
- A Small Volumetric CUDA Path Tracer☆15Nov 15, 2014Updated 11 years ago
- Far-Field Lens Diffraction☆31May 24, 2013Updated 13 years ago
- A Small Volumetric Path Tracer☆47Aug 31, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Raytracer using multiple importance sampling☆10Feb 6, 2015Updated 11 years ago
- Our computer graphics final project for 2014 at Victoria University of Wellington.☆16Dec 5, 2014Updated 11 years ago
- A Simple Physically Based Renderer.☆33Feb 3, 2018Updated 8 years ago
- GPU-accelerated path tracer☆19Dec 10, 2015Updated 10 years ago
- GOMQ, a fast and lightweight distributed Task Queue using ØMQ and some cryptography.☆11Jul 11, 2013Updated 13 years ago
- A physically based ray tracer accelerated by OptiX.☆11Dec 24, 2021Updated 4 years ago
- A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.☆98Sep 18, 2018Updated 8 years ago
- Dependencies and foundation libraries for Karl's graphics projects☆16Jul 5, 2025Updated last year
- Fast OpenCL HDR merge☆11Jan 24, 2013Updated 13 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆35Sep 18, 2018Updated 8 years ago
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 6 years ago
- Implement some RTR and PBR papers☆47Jul 8, 2017Updated 9 years ago
- Spherical blue noise generator.☆17Jan 20, 2021Updated 5 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Apr 24, 2023Updated 3 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆302Sep 8, 2021Updated 5 years ago
- Virtual block devices on Linux☆20Jan 2, 2020Updated 6 years ago
- NOTE: OFFICIAL REPO AT http://code.google.com/p/visualizationlibrary/ - Visualization Library is a C++ middleware for high-performance 2D…☆23Sep 20, 2011Updated 15 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Crop the image by locating the interesting parts.☆15Apr 12, 2017Updated 9 years ago
- Spherical Cube Map rendering library☆25Jun 9, 2016Updated 10 years ago
- Photorealistic physically-based renderer☆43Sep 27, 2016Updated 10 years ago
- ☆90Apr 25, 2012Updated 14 years ago
- Fluid dynamics simulation of the transport of dye in milk with soap droplets.☆17Aug 11, 2016Updated 10 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- Nim on ESP8266 experiments☆18Jul 11, 2016Updated 10 years ago
- An experimental path tracer written from scratch in C++.☆12Dec 21, 2019Updated 6 years ago
- A deep learning library with static computational graph and auto-diff in C++.☆19Feb 18, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Simple implementation of precompiling shaders on Android using OpenGLES 3.0☆21Jul 11, 2014Updated 12 years ago
- Simple, quick'n dirty, pathtracer☆39Jul 21, 2021Updated 5 years ago
- a neat little demo using openGL 3☆19Jun 25, 2011Updated 15 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆17Dec 20, 2023Updated 2 years ago
- Old C++ version of Psychopath.☆57Jun 11, 2017Updated 9 years ago
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆19Dec 6, 2019Updated 6 years ago
- A CUDA based, realtime interactive pathtracer☆27Oct 3, 2017Updated 9 years ago