shinjiogaki / redqueen_legacyLinks
initial commit
☆119Updated 5 years ago
Alternatives and similar repositories for redqueen_legacy
Users that are interested in redqueen_legacy are comparing it to the libraries listed below
Sorting:
- BVH STAR in Japanese☆83Updated 5 years ago
- ☆141Updated last year
- Monte Carlo Ray Tracing Renderer☆77Updated 6 years ago
- A modern, research-oriented renderer☆146Updated 5 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆297Updated 4 years ago
- A research-oriented renderer☆104Updated 4 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆98Updated 6 years ago
- A Simple Spectral Renderer☆209Updated 5 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- A simple parser for the PBRT file format☆209Updated 3 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 5 years ago
- Nanairo is a physically plausible spectral renderer.☆33Updated 6 years ago
- ☆90Updated 13 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆130Updated 7 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- lucille global illumination renderer☆92Updated 16 years ago
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆233Updated last year
- Spectral Path Tracer☆63Updated 2 years ago
- The layer laboratory☆95Updated 2 years ago
- Offline renderer used for my blog posts☆108Updated 7 years ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- ☆143Updated 7 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆83Updated 4 years ago
- Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights☆157Updated last month
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆133Updated 4 years ago
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆131Updated 4 years ago
- Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction☆98Updated 6 years ago
- A mixed reality testing environment for real-time global illumination algorithms☆242Updated 8 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 3 years ago
- Headers, tests, and examples for Covariance Tracing☆49Updated 5 years ago