lighttransport / mallieView external linksLinks
Mallie, bootstrap for your own ray tracer.
☆57Mar 14, 2017Updated 8 years ago
Alternatives and similar repositories for mallie
Users that are interested in mallie are comparing it to the libraries listed below
Sorting:
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- ☆18Jul 8, 2016Updated 9 years ago
- Cone-sphere occlusion LUT generator☆83Aug 28, 2016Updated 9 years ago
- Utility to sign DXIL code after compilation☆22Feb 18, 2019Updated 6 years ago
- GPU-accelerated path tracer☆12Sep 30, 2015Updated 10 years ago
- DFG LUT generator☆56Nov 7, 2017Updated 8 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Aug 29, 2016Updated 9 years ago
- A VM running SPIR-V code☆60Aug 4, 2016Updated 9 years ago
- Real-time rendering research framework☆220Jul 31, 2017Updated 8 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 10 years ago
- An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/…☆171Sep 29, 2013Updated 12 years ago
- Qt based tool window manager☆29Aug 6, 2024Updated last year
- Fast mesh simplification via edge collapsing☆132Mar 11, 2017Updated 8 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,116Oct 1, 2025Updated 4 months ago
- CIS565: CUDA Rasterizer☆35Nov 21, 2017Updated 8 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- Pyramid Shader Analyzer☆316Mar 20, 2019Updated 6 years ago
- Inplace complex-valued ANSI C fast fourier transform☆11Nov 7, 2016Updated 9 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- simple vulkan framework☆12May 29, 2016Updated 9 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Mar 23, 2017Updated 8 years ago
- 2D Geometry Intersection Library☆21Jul 28, 2016Updated 9 years ago
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- GPU-accelerated path tracer☆10Oct 2, 2015Updated 10 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 9 years ago
- a language extension library☆14Feb 17, 2025Updated 11 months ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆119Jan 3, 2023Updated 3 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- Brad's Quixotic C - a barebones libc in a single header file☆27Aug 19, 2018Updated 7 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆107Sep 30, 2016Updated 9 years ago
- Tiny C library for computing approximate minimal bounding spheres.☆31Mar 7, 2015Updated 10 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆242Jan 31, 2023Updated 3 years ago
- Light Transport Equation Orb☆46Jan 29, 2015Updated 11 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 10 years ago
- A small, reference GI renderer☆158Aug 12, 2017Updated 8 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17May 21, 2016Updated 9 years ago
- OpenGL sample for NV_command_list☆116Jan 17, 2024Updated 2 years ago
- A simple immutable ordered key/value storage system.☆15Mar 18, 2016Updated 9 years ago