aparis69 / Karst-SynthesisView external linksLinks
Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.
☆17Jul 7, 2022Updated 3 years ago
Alternatives and similar repositories for Karst-Synthesis
Users that are interested in Karst-Synthesis are comparing it to the libraries listed below
Sorting:
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆17May 20, 2022Updated 3 years ago
- Source code for the paper "Authoring and Simulating Meandering Rivers", published at Transactions on Graphics and presented at Siggraph A…☆16Feb 5, 2024Updated 2 years ago
- Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.☆27Aug 11, 2022Updated 3 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆50May 20, 2022Updated 3 years ago
- Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019☆40Nov 7, 2024Updated last year
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆26Mar 28, 2022Updated 3 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆86Feb 3, 2023Updated 3 years ago
- A modern C++ (C++17) procedural generation tool based on @galaxykate's tracery☆17Dec 8, 2019Updated 6 years ago
- Terrain & landscape generator☆15Jul 7, 2024Updated last year
- An Interactive Tool for Cage-Based Deformations☆35Oct 24, 2018Updated 7 years ago
- Large-Scale Stream Power Erosion☆47Jun 8, 2024Updated last year
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆40Mar 25, 2025Updated 10 months ago
- Procedural world generator written in C++. Uses SFML for map rendering.☆38Jan 20, 2020Updated 6 years ago
- Research oriented physics-based animation infrastructure.☆23Mar 4, 2024Updated last year
- Official Pytorch implementation of the ACM MM'21 paper: Keyframe Extraction from Motion Capture Sequences with Graph based Deep Reinforce…☆25Apr 21, 2022Updated 3 years ago
- Fast Quasi-Harmonic Weights for Geometric Data Interpolation.☆25Apr 11, 2024Updated last year
- QuadMixer: layout preserving blending of quadrilateral meshes.☆33Mar 17, 2022Updated 3 years ago
- Compatible Intrinsic Triangulations (SIGGRAPH 2022)☆26Jun 7, 2022Updated 3 years ago
- An implementation of heightmap-based terrain generation algorithms.☆39Jun 2, 2019Updated 6 years ago
- Code to compute the prominence and isolation of mountains from digital elevation data☆37Oct 30, 2025Updated 3 months ago
- A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.☆39Updated this week
- Space Engineers LCD Image Generator using ReactJS☆11Jan 7, 2023Updated 3 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆31Jan 3, 2021Updated 5 years ago
- PoC app to test W5100 integration to esp-idf☆13Oct 31, 2025Updated 3 months ago
- ☆10Apr 27, 2022Updated 3 years ago
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆37Jan 12, 2021Updated 5 years ago
- Explains the conclusions of a logic program.☆10May 25, 2023Updated 2 years ago
- Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"☆41Nov 14, 2019Updated 6 years ago
- A C++/Python library of efficient algorithms for landscape evolution modeling☆44Feb 2, 2026Updated last week
- A conversion tool for converting OpenVDB files to NanoVDB files☆10Nov 25, 2022Updated 3 years ago
- A collection of tools for OSR-style TTRPG games☆11Mar 20, 2024Updated last year
- ☆10Sep 10, 2024Updated last year
- The development and download platform of River Architect☆13Jun 18, 2024Updated last year
- https://github.com/mitsuba-renderer/mitsuba2 in docker☆10Jun 13, 2020Updated 5 years ago
- Procedurally generated maps for Hex Empire☆11Apr 28, 2025Updated 9 months ago
- Intel oneAPI RenderKit CMake superbuild☆12Jan 13, 2026Updated last month
- Project moved to https://github.com/aldrinsartfactory/stopmagic☆10Feb 8, 2022Updated 4 years ago
- A generator of Turing patterns from an image☆14Nov 14, 2020Updated 5 years ago
- ☆13Jan 24, 2017Updated 9 years ago