Improved Blue Noise Generator
☆42Nov 11, 2025Updated 9 months ago
Alternatives and similar repositories for BlueNoise
Users that are interested in BlueNoise are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Importance-sampled FAST Noise☆46Jun 18, 2025Updated last year
- ☆51Mar 1, 2026Updated 6 months ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆19Jul 2, 2026Updated last month
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offs…☆15Jul 22, 2022Updated 4 years ago
- ☆178Feb 5, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Jul 11, 2022Updated 4 years ago
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆49May 13, 2026Updated 3 months ago
- This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. …☆45Mar 11, 2024Updated 2 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆17Aug 17, 2021Updated 5 years ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆32Aug 1, 2026Updated 3 weeks ago
- ☆28Oct 14, 2021Updated 4 years ago
- Image downsampler using a Lanczos filter implemented in ISPC☆15Jul 1, 2026Updated last month
- Rust bindings for AMD FidelityFX™ Super Resolution☆33Apr 10, 2024Updated 2 years ago
- ☆119Jan 18, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- use Cinder with Google Cardboard VR☆11Jun 21, 2017Updated 9 years ago
- A simple and straightforward package manager for games.☆14Nov 6, 2022Updated 3 years ago
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆216Jan 6, 2025Updated last year
- A simple library to encode video in real-time with Vulkan video☆46Jul 28, 2026Updated last month
- HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/☆68Feb 29, 2024Updated 2 years ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 3 years ago
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆384Jun 19, 2022Updated 4 years ago
- ☆12May 7, 2024Updated 2 years ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆60Dec 22, 2024Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- a Radix N Fast Fourier Transform implemented in Unity with Compute Shader☆20Sep 7, 2020Updated 5 years ago
- Record and replay 🖱 input with precise timing☆17Sep 12, 2022Updated 3 years ago
- ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering☆69Jul 13, 2026Updated last month
- FidelityFX Parallel Sort☆124Oct 8, 2021Updated 4 years ago
- ☆13Jul 20, 2026Updated last month
- Rust bindings for Intel's ISPC texture compression☆17Jul 1, 2026Updated last month
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆185Nov 1, 2024Updated last year
- NVIDIA RTX Character Rendering SDK☆124Mar 11, 2026Updated 5 months ago
- The official implementation of the research paper "Real-time multiscale rendering of dense dynamic stackings"☆14May 11, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The normative reference documentation for the Slang programming language.☆22Aug 11, 2026Updated 2 weeks ago
- Partitioned top level acceleration structure sample☆18May 4, 2026Updated 3 months ago
- ☆20Oct 19, 2018Updated 7 years ago
- My own framework on which I try things (mostly rendering-related)☆19Jun 29, 2025Updated last year
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆224May 21, 2025Updated last year
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆143Oct 30, 2025Updated 10 months ago
- Unreal Engine Sky Atmosphere Rendering Technique☆851Sep 11, 2022Updated 3 years ago