eliemichel / MesoGen
The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)
☆24Updated last year
Alternatives and similar repositories for MesoGen:
Users that are interested in MesoGen are comparing it to the libraries listed below
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆35Updated last year
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆88Updated last year
- ☆49Updated 3 months ago
- A simple BVH data structure.☆15Updated 7 months ago
- Fast Quasi-Harmonic Weights for Geometric Data Interpolation.☆26Updated 11 months ago
- ☆32Updated 3 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 2 years ago
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆44Updated last week
- ☆28Updated last year
- ☆78Updated 3 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- ☆77Updated last year
- Official data release for FaceMap, to present in Siggraph Asia 2024☆12Updated 4 months ago
- The code of paper "Adaptive grid generation for discretizing implicit complexes" (Proc. SIGGRAPH 2024)☆17Updated 5 months ago
- implementation of SIGGRAPH 2020 paper 'A class of C2 interpolating Splines - cem yuksel'☆18Updated last year
- ☆21Updated last year
- ☆51Updated 4 months ago
- ☆51Updated 10 months ago
- ☆18Updated 3 years ago
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆16Updated 2 years ago
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆51Updated last year
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆15Updated 7 years ago
- Exact and approximate solvers for minimum-cost-flow problems in bi-directed graphs.☆32Updated 2 months ago
- geogram OpenNL pluggable software module☆10Updated 3 months ago
- Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"☆14Updated 4 months ago
- ☆20Updated 3 years ago
- Source code for the article "Animation Blend Spaces without Triangulation"☆35Updated last year
- A tiny version of VBD, focused on mass spring strand simulation.☆82Updated 8 months ago
- An Interactive Tool for Cage-Based Deformations☆33Updated 6 years ago