Source code for the article "Animation Blend Spaces without Triangulation"
☆38Mar 2, 2024Updated 2 years ago
Alternatives and similar repositories for Animation-Blendspace
Users that are interested in Animation-Blendspace are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code for the article Propagating Velocities through Animation Systems☆39Nov 13, 2023Updated 2 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Source code for the article Tags, Ranges and Masks☆19Feb 28, 2022Updated 4 years ago
- Source code for the article "Joint Limits"☆84Aug 14, 2024Updated last year
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆36Jul 27, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Lightweight 3D physics engine, for small games and prototyping☆31Apr 21, 2026Updated last month
- bsf imgui plugin☆13Jul 17, 2019Updated 6 years ago
- A simple single header 3D physics engine in C.☆51Aug 19, 2025Updated 9 months ago
- Code for the article Spring-It-On☆137Mar 23, 2026Updated last month
- Official implementation of Breaking The Limits of Text-conditioned 3D Motion Synthesis with Elaborative Descriptions. (ICCV2023)☆23Sep 26, 2023Updated 2 years ago
- Full Body IK equivalent to Control Rig's Full Body IK (PBIK) node☆32Dec 24, 2025Updated 4 months ago
- ☆63Oct 14, 2018Updated 7 years ago
- STDFormer: Spatio Temporal Disentanglement Learning for 3D Human Mesh Recovery from Monocular Videos with Transformer☆45Mar 14, 2024Updated 2 years ago
- Bare-bones Motion Matching implementation using Python☆31Sep 6, 2025Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Water rendering using dudv map☆22Jan 2, 2022Updated 4 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆51Apr 7, 2022Updated 4 years ago
- An example raylib python application for viewing animation on the Geno character☆44Sep 16, 2025Updated 8 months ago
- All in one Dear ImGui source distro for C++, C and Zig.☆97May 12, 2026Updated last week
- Retargeting of the ZeroEGGs dataset onto a common character☆40Sep 16, 2025Updated 8 months ago
- ☆12Jul 14, 2024Updated last year
- Trims and reimports all audio assets in a level sequence to reduce project size in UE5.7☆14Apr 27, 2026Updated 3 weeks ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆15Jul 11, 2020Updated 5 years ago
- ☆19May 4, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"☆860Feb 6, 2025Updated last year
- sokol imgui demo built with cosmopolitan libc☆37Mar 29, 2025Updated last year
- ☆35Jun 18, 2024Updated last year
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- Motion Puzzle - Official PyTorch implementation☆118Sep 28, 2022Updated 3 years ago
- Graph based GUI tool to automate system tasks☆25Apr 29, 2025Updated last year
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆133Feb 19, 2026Updated 3 months ago
- Single header file with a bunch of useful statistical functions such as ANOVA, Kruskal-Wallis, T-test, etc.☆17Mar 15, 2026Updated 2 months ago
- Builds atlas texture from a bunch of input images.☆74Mar 26, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A simple viewer for the .bvh animation file format written using raylib.☆353Nov 30, 2025Updated 5 months ago
- ☆14Dec 3, 2020Updated 5 years ago
- HorusUI Immediate Mode Graphical User Interface☆152May 10, 2026Updated last week
- A tool that converts Dark Souls 3's & Bloodborne's PS4 animations to HavokTools-friendly files☆10Mar 30, 2019Updated 7 years ago
- Build Skia libs for multiple platforms☆25Jan 26, 2026Updated 3 months ago
- A reimplementation of the Mix and Jam Kingdom Select project using Godot☆13May 28, 2020Updated 5 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 6 months ago