Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU
☆13Nov 11, 2025Updated 8 months ago
Alternatives and similar repositories for Tests
Users that are interested in Tests are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Low-level API examples using C++, C#, Rust, Python, Swift, Java, and Kotlin languages☆22Nov 11, 2025Updated 8 months ago
- Voxel Airplanes WebGL 3D demo☆14Apr 11, 2023Updated 3 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- Just another C++ Vulkan Game Engine☆18Jul 11, 2024Updated 2 years ago
- Cross-platform C++ SDK for graphics, compute, and simulation. Supports GPU-accelerated algorithms, meshes, images, and UI, with bindings …☆163May 11, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple real time GPU path tracer, using DX11 Compute shaders .☆20Aug 11, 2023Updated 2 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- Toy engine written in C++ and DirectX 12☆20Apr 1, 2024Updated 2 years ago
- ☆16Feb 22, 2026Updated 4 months ago
- This is a collection of shaders written in HLSL using Evergine.☆43Jul 8, 2023Updated 3 years ago
- The soon-to-be-official plugin of V language for IntelliJ☆10Jul 12, 2022Updated 4 years ago
- Inhibits idle on Wayland when a video device is open☆11Jun 26, 2023Updated 3 years ago
- Utility to sign DXIL code after compilation☆22Feb 18, 2019Updated 7 years ago
- Source code for the EON rough diffuse BRDF model☆49Jan 20, 2026Updated 6 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Replication of the amazing Grass/Foliage Rendering in Ghost of Tsushima☆19May 17, 2023Updated 3 years ago
- ☆13Jan 24, 2017Updated 9 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- A .NET port of https://github.com/jongracecox/anybadge written in F#.☆14Jan 4, 2024Updated 2 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- ☆30Jun 11, 2025Updated last year
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆159Jan 6, 2025Updated last year
- Single-header library for handling crashes in C++ programs on Linux.☆35Oct 20, 2016Updated 9 years ago
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Experimental DirectX 12 Rendering Engine☆91Jul 11, 2026Updated last week
- Alpha compositing operations and blending modes in Go.☆15May 2, 2025Updated last year
- ☆12Mar 26, 2025Updated last year
- SIMD HAL header-only library☆64Jul 9, 2026Updated last week
- A description and links to the Example-based Procedural Placement algorithm slides and presentation☆14May 18, 2020Updated 6 years ago
- Exercism exercises in V.☆16Jul 13, 2026Updated last week
- Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.☆19Jul 7, 2022Updated 4 years ago
- A jigsaw-like puzzle game written in V☆16May 18, 2026Updated 2 months ago
- Manipulate the mouse and keyboard.☆15Feb 7, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple fluid metaball shader for GameMaker☆13Aug 7, 2023Updated 2 years ago
- Simple tool for downloading using the SideFX Web API☆14Jun 3, 2021Updated 5 years ago
- 计算几何算法模板 | Computational geometry algorithm library assembled by myself, helped our team(Vegetables of Tongji) win silver medal in the IC…☆12Jul 8, 2019Updated 7 years ago
- Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'☆20Sep 5, 2023Updated 2 years ago
- qbGradient is a simple C++ implementation of the gradient descent method for numerical optimization, intended to demonstrate the principl…☆11Jul 22, 2021Updated 4 years ago
- Code for the paper: "Abide by the Law and Follow the Flow: Conservation Laws for Gradient Flows".☆12Feb 24, 2024Updated 2 years ago
- Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games☆337Aug 5, 2025Updated 11 months ago