A unity cloud shader, using vertex colors and tessellation for a simple stylized look.
☆239Sep 22, 2020Updated 5 years ago
Alternatives and similar repositories for UnlitClouds
Users that are interested in UnlitClouds are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆36Jun 23, 2021Updated 4 years ago
- ☆24Jun 2, 2019Updated 6 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆58Jul 19, 2023Updated 2 years ago
- Madumpa's URP Stylized Lit Shader Repository☆588Dec 2, 2023Updated 2 years ago
- Geometry grass shader for Unity engine☆142Apr 29, 2021Updated 4 years ago
- NordVPN Threat Protection Pro™ • AdTake your cybersecurity to the next level. Block phishing, malware, trackers, and ads. Lightweight app that works with all browsers.
- A stylized sky shader (and material presets) for Unity.☆118Nov 26, 2023Updated 2 years ago
- ☆14Aug 16, 2020Updated 5 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆830Dec 9, 2020Updated 5 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆376Oct 30, 2019Updated 6 years ago
- a procedurally generated universe with random galaxies, stars and planets☆31Nov 29, 2019Updated 6 years ago
- This is simple to use CurlNoise effect for Unity.☆12Oct 13, 2019Updated 6 years ago
- ComputeShader implementation trails for Unity☆148Sep 6, 2024Updated last year
- ☆174Oct 11, 2020Updated 5 years ago
- ☆45Jul 22, 2020Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A volumetric fog implementation in Unity.☆295Jun 19, 2020Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44May 17, 2020Updated 5 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Aug 5, 2019Updated 6 years ago
- Unity tool to pack texture channels into a single texture.☆176Apr 22, 2021Updated 4 years ago
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆183Nov 26, 2023Updated 2 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Feb 10, 2023Updated 3 years ago
- An Ivy Generator for Unity5.x☆17Jul 7, 2016Updated 9 years ago
- ☆222Sep 14, 2025Updated 6 months ago
- ☆107Apr 17, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Tools for Unity VFX☆30Feb 24, 2021Updated 5 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆380Mar 11, 2020Updated 6 years ago
- ☆18Sep 27, 2021Updated 4 years ago
- Collection of Fluid Simulation Experiments in Unity☆115Dec 24, 2024Updated last year
- A simple mesh decal component for Unity☆240Dec 5, 2020Updated 5 years ago
- A simple implementation of MetaBlobs rendered with an ImageEffect☆17Aug 16, 2018Updated 7 years ago
- ☆20Jul 15, 2020Updated 5 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆269Oct 30, 2025Updated 4 months ago
- Pack of Unity3D shaders☆82Feb 21, 2018Updated 8 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.☆96Dec 14, 2020Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Apr 3, 2020Updated 5 years ago
- Modifications to the Unity3D Standard shader so that it will work with Texture Arrays.☆12Aug 11, 2021Updated 4 years ago
- ☆14Jun 6, 2017Updated 8 years ago
- Realtime Volumetric Clouds for Unity 3D☆42Jun 13, 2020Updated 5 years ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆308Jan 18, 2025Updated last year
- CG shader for unity3D to create a cross section through meshes☆594Dec 23, 2019Updated 6 years ago