Dandarawy / Unity3DCrossSectionShaderLinks
CG shader for unity3D to create a cross section through meshes
☆592Updated 6 years ago
Alternatives and similar repositories for Unity3DCrossSectionShader
Users that are interested in Unity3DCrossSectionShader are comparing it to the libraries listed below
Sorting:
- Painting directly in mesh textures in Unity 3d with shaders☆375Updated 6 years ago
- Test of a frosted glass material in Unity.☆898Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆758Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Updated 2 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆713Updated last year
- Showing off the power of shader properties in Unity☆410Updated 5 years ago
- General purpose wireframe shaders for use in Unity.☆633Updated last year
- An example of controlling particle system from timeline.☆577Updated 4 years ago
- Fluid dynamics for Unity's VFX graph☆703Updated 3 years ago
- A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.☆763Updated 3 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆308Updated 5 years ago
- ☆481Updated 3 years ago
- Collection of shaders and visual effects created for Unity 3D.☆611Updated 2 years ago
- Simple procedural motion with Unity Timeline.☆451Updated 10 months ago
- Water Buoyancy Simulation for Unity☆948Updated 6 years ago
- Utility to combine color channels from different textures into a single output.☆877Updated last year
- Procedural tree builder for Unity☆422Updated 3 years ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆648Updated 7 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,108Updated 2 years ago
- Collection of ShaderGraph examples for Unity.☆703Updated 6 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆857Updated 4 years ago
- Gems of Unity Labs for our user-base.☆730Updated 2 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆357Updated 3 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆740Updated 3 years ago
- Screen Space Boolean Implementation for Unity.☆272Updated 7 years ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆321Updated 8 years ago
- Global fog effect for Unity☆972Updated 10 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- Ruppert's Delaunay Refinement Algorithm in Unity☆577Updated 9 years ago