IRCSS / Geometry-Grass-ShaderLinks
Geometry grass shader for Unity engine
☆137Updated 4 years ago
Alternatives and similar repositories for Geometry-Grass-Shader
Users that are interested in Geometry-Grass-Shader are comparing it to the libraries listed below
Sorting:
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- Baking run-time shaders into textures in Unity☆112Updated 5 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- ☆103Updated 4 years ago
- ☆79Updated 5 years ago
- A simple mesh decal component for Unity☆231Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆107Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆102Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 4 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆137Updated last month
- Pivot baking in unity☆118Updated 4 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- Example shaders showing different methods of implementing normal mapping for triplanar shaders.☆151Updated 6 years ago
- Planar reflection effect from the Adam Interior Environment package.☆109Updated 7 years ago
- Geometry grass shader for unity.☆89Updated 4 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆155Updated 6 years ago
- ☆173Updated 4 years ago
- A Unity port of Brunetons improved atmospheric scattering☆125Updated 6 years ago
- Interactive wave simulation in Unity.☆91Updated last year
- Scripts useful when using LODs and lightmaps☆105Updated 4 years ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆124Updated 4 years ago