Unity tool to pack texture channels into a single texture.
☆176Apr 22, 2021Updated 5 years ago
Alternatives and similar repositories for SmartTexture
Users that are interested in SmartTexture are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- Package distribution template for Unity.☆64Jan 27, 2020Updated 6 years ago
- A simple mesh decal component for Unity☆249Dec 5, 2020Updated 5 years ago
- ☆106Mar 4, 2025Updated last year
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆359Jul 17, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 4 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆834Dec 9, 2020Updated 5 years ago
- Utility to combine color channels from different textures into a single output.☆914Apr 21, 2026Updated 2 months ago
- Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.☆199Feb 16, 2020Updated 6 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,185Nov 14, 2022Updated 3 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆442Oct 4, 2018Updated 7 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆816Mar 30, 2021Updated 5 years ago
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime☆1,351Jun 8, 2026Updated last month
- Shading models for Unity’s Universal Render Pipeline.☆1,014Nov 28, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Showing off the power of shader properties in Unity☆409May 18, 2020Updated 6 years ago
- Zero-copy sharing between managed and native arrays in Unity☆178Sep 16, 2020Updated 5 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆277Dec 6, 2021Updated 4 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆17Apr 17, 2019Updated 7 years ago
- A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.☆197Mar 2, 2021Updated 5 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆317Aug 19, 2024Updated last year
- Biplanar mapping shader for Unity☆108Nov 26, 2020Updated 5 years ago
- The missing tool to help you optimize your game☆121Sep 18, 2023Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆604Jun 9, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆233Oct 5, 2022Updated 3 years ago
- Photoshop Like History panel with shortcut navigation☆42May 17, 2026Updated 2 months ago
- Unity tool to pack texture assets via any custom material/shader.☆35Jun 8, 2022Updated 4 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Aug 15, 2018Updated 7 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆184Jun 18, 2026Updated last month
- World space normals texture for Unity's Universal Render Pipeline.☆51Feb 4, 2020Updated 6 years ago
- ☆987Mar 30, 2024Updated 2 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Feb 24, 2020Updated 6 years ago
- URP renderfeature test project☆463Dec 26, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆109Nov 30, 2021Updated 4 years ago
- Example project for Unity 2020.1 Mesh API improvements☆771Mar 8, 2023Updated 3 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆532Dec 10, 2022Updated 3 years ago
- Ray marching sandbox☆363Jun 21, 2021Updated 5 years ago
- Example project to draw 1million grass instances on mobile☆1,699Nov 25, 2020Updated 5 years ago
- Photoshop like object visibility and lock controls for the Unity editor☆71May 26, 2020Updated 6 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆378Jul 19, 2024Updated 2 years ago