andydbc / unity-texture-curve
Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
☆244Updated 3 years ago
Alternatives and similar repositories for unity-texture-curve:
Users that are interested in unity-texture-curve are comparing it to the libraries listed below
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆171Updated 4 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Unity custom handles examples☆106Updated 4 years ago
- Baking run-time shaders into textures in Unity☆110Updated 5 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆147Updated 2 years ago
- Full source-code for Amplify Color plugin for Unity☆165Updated 8 months ago
- Unity LineRenderers with the simple turbulence☆126Updated 7 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆259Updated last year
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆246Updated 6 years ago
- Collection of Unity shader copypastas and gotchas☆138Updated 3 years ago
- ☆246Updated 5 years ago
- ☆103Updated 4 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆309Updated 5 years ago
- ShaderGraph Examples for Unity 2018.1.☆91Updated 6 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- ☆213Updated 3 months ago
- Planar reflection effect from the Adam Interior Environment package.☆109Updated 7 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆187Updated 6 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- Simple verlet integration simulator for Unity.☆270Updated 6 years ago
- ComputeShader implementation trails for Unity☆140Updated 8 months ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 5 years ago
- ☆175Updated last year
- 🧱 An example of geometry shader in URP.☆107Updated 4 years ago
- A simple mesh decal component for Unity☆229Updated 4 years ago
- Simple Light Probe Placer☆141Updated 6 years ago
- Example project for Unity 2020.1+ texture data access APIs☆148Updated last year