MirzaBeig / Anime-Speed-LinesLinks
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
☆295Updated 7 months ago
Alternatives and similar repositories for Anime-Speed-Lines
Users that are interested in Anime-Speed-Lines are comparing it to the libraries listed below
Sorting:
- A beautiful glass shader with distortion for Unity URP☆250Updated 2 years ago
- A simple post-processing outline effect that uses depth-based edge detection.☆270Updated 2 years ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆268Updated 3 months ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆298Updated 10 months ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆302Updated 3 years ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆522Updated this week
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆500Updated 2 years ago
- Texture atlas creator for Unity☆490Updated 2 years ago
- Creates a fake simulated rope, connecting between 2 point.☆351Updated last year
- Package repo containing the water system created for the URP Boat Attack demo project.☆361Updated 10 months ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆247Updated 3 years ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆447Updated last year
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆266Updated last year
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆394Updated this week
- A set of single script utils used throughout my projects☆306Updated last year
- 📺📼 A shader graph which replicates some retro tv/monitor/vhs effects. CRT warping, scanlines, static, distortion, etc.☆196Updated last month
- Procedural Water surface and underwater caustics for Unity URP☆287Updated 2 years ago
- Decal solution for Unity's Built-In Render Pipeline☆332Updated 6 months ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆277Updated 6 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆177Updated 5 years ago
- Blender Cavity Effect for Unity☆222Updated 3 years ago
- Make Geometry - Procedural Unity3D Geometry☆256Updated 5 months ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆651Updated last year
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆184Updated 3 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Community made extras for Amplify Shader Editor☆346Updated 5 years ago
- URP renderfeature test project☆449Updated 2 years ago
- An example of a simple grapple effect in Unity☆309Updated 6 years ago
- Vertex Animation Texture tool in unity for skinned characters.☆221Updated 6 months ago
- Volumetric Lighting in URP☆146Updated 2 years ago