MirzaBeig / Anime-Speed-LinesLinks
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
☆293Updated 5 months ago
Alternatives and similar repositories for Anime-Speed-Lines
Users that are interested in Anime-Speed-Lines are comparing it to the libraries listed below
Sorting:
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆267Updated last month
- A simple post-processing outline effect that uses depth-based edge detection.☆263Updated 2 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆294Updated 8 months ago
- A beautiful glass shader with distortion for Unity URP☆244Updated last year
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆299Updated 3 years ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆479Updated last month
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated 2 years ago
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆386Updated 2 weeks ago
- Texture atlas creator for Unity☆484Updated 2 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆263Updated last year
- 📺📼 A shader graph which replicates some retro tv/monitor/vhs effects. CRT warping, scanlines, static, distortion, etc.☆176Updated this week
- Creates a fake simulated rope, connecting between 2 point.☆342Updated 11 months ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆437Updated last year
- Procedural Water surface and underwater caustics for Unity URP☆285Updated 2 years ago
- Community made extras for Amplify Shader Editor☆343Updated 5 years ago
- Optimizes mesh and polygon colliders in Unity☆419Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- A custom renderer feature for screen space outlines☆651Updated 11 months ago
- A Unity Editor extension for customizing inspector layout with attributes.☆299Updated 3 years ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆244Updated 2 years ago
- Blender Cavity Effect for Unity☆222Updated 3 years ago
- A custom made Unity URP cel shader that supports multiple lights and shadows.☆119Updated 2 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆645Updated last year
- Decal solution for Unity's Built-In Render Pipeline☆330Updated 5 months ago
- A player traversal toolkit for Unity.☆191Updated 3 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆358Updated 8 months ago
- Vertex Animation Texture tool in unity for skinned characters.☆216Updated 4 months ago
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆184Updated 3 years ago
- URP renderer feature enabling a blur effect.☆265Updated 2 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆235Updated 4 years ago