MdIqubal / Matrix-Shockwave-ShaderLinks
Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.
☆99Updated 4 years ago
Alternatives and similar repositories for Matrix-Shockwave-Shader
Users that are interested in Matrix-Shockwave-Shader are comparing it to the libraries listed below
Sorting:
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆113Updated 5 years ago
- Unity custom handles examples☆107Updated 4 years ago
- ☆83Updated 3 years ago
- A collection of image effects for Unity.☆66Updated last year
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 3 years ago
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆77Updated 5 years ago
- ☆73Updated 2 years ago
- Randomized Tiling for Unity ShaderGraph☆61Updated 5 years ago
- Snow deformation shader with shadergraph URP/HDRP☆68Updated 5 years ago
- A collection of video game effects recreated in Unity.☆133Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆51Updated 5 years ago
- A node for Shader Graph that allows you to create custom decals.☆69Updated 5 years ago
- ☆103Updated 5 years ago
- UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)☆138Updated 5 years ago
- Example implementation of a Sobel Outline Post-Processing effect☆98Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Unity URP AtmosphericFog☆79Updated 3 years ago
- Totally Accurate Ragdoll Simulator☆116Updated 8 months ago
- A chain/rope simulation in Unity using Verlet Integration☆121Updated 4 years ago
- Easy rendering and editing of curved lines in Unity.☆90Updated 4 years ago
- Mesh deformation using the Unity Job System.☆73Updated last year
- A stylised water shader for Unity's Universal Render Pipeline.☆180Updated 5 years ago
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆90Updated 4 years ago
- GPU-based raycaster for Unity☆171Updated 2 years ago
- Unity Gradient Texture generator☆91Updated last year
- A clutterless custom Transform editor for Unity☆144Updated 2 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Simple mesh exploder☆111Updated 3 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago