chrisloop / MyBlitPassLinks
☆45Updated 4 years ago
Alternatives and similar repositories for MyBlitPass
Users that are interested in MyBlitPass are comparing it to the libraries listed below
Sorting:
- Signed Distance Field (SDF) texture generator for Unity.☆87Updated 6 months ago
- ☆79Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 8 months ago
- ☆52Updated 4 years ago
- ☆63Updated 4 years ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- Baking run-time shaders into textures in Unity☆111Updated 5 years ago
- Unity Shader experiment☆68Updated 6 years ago
- ComputeShader implementation trails for Unity☆142Updated 8 months ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- Vertex animation with C# Job System and new Mesh API☆111Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆71Updated 3 years ago
- Post Processing Effects for Unity☆80Updated 7 years ago
- Monochrome hatching post processing effect☆56Updated 5 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 3 years ago
- ☆62Updated 5 years ago
- Use ShaderGraph as a texture creation tool!☆80Updated last year
- Node library for ShaderGraph☆35Updated 4 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆98Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Test project for the volumetric material feature in Unity 2022.2☆66Updated last year
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- electric & gravitational field effect with unity particles☆37Updated 6 years ago