chrisloop / MyBlitPassLinks
☆45Updated 5 years ago
Alternatives and similar repositories for MyBlitPass
Users that are interested in MyBlitPass are comparing it to the libraries listed below
Sorting:
- ☆80Updated 5 years ago
- ☆52Updated 5 years ago
- ☆102Updated 5 years ago
- ☆62Updated 5 years ago
- Unity Shader experiment☆69Updated 7 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆44Updated 4 years ago
- Solid Texturing Shader Graph Extensions for Unity☆61Updated 7 years ago
- Biplanar mapping shader for Unity☆107Updated 5 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆71Updated 3 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆97Updated last year
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- ☆82Updated 3 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 4 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆48Updated 4 years ago
- ☆105Updated 4 years ago
- Superfast CPU boids for Unity☆101Updated 3 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆80Updated 6 years ago
- Additional Draft tools for VisualEffectGraph☆121Updated last year
- Unity Metaball Effect☆61Updated 8 years ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- This is an Unity editor extension for generating shader code from template files.☆150Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 7 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆62Updated 4 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆63Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆50Updated 5 years ago
- Post Processing Effects for Unity☆80Updated 8 years ago