TheRensei / GrandGeoGrass-PublicLinks
Geometry grass shader for unity.
☆89Updated 4 years ago
Alternatives and similar repositories for GrandGeoGrass-Public
Users that are interested in GrandGeoGrass-Public are comparing it to the libraries listed below
Sorting:
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- ☆103Updated 4 years ago
- ☆63Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- ☆79Updated 5 years ago
- ☆82Updated 3 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆106Updated 3 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- ☆32Updated 3 years ago
- ☆103Updated 4 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Low resolution effect for Unity URP PPv3☆82Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Hex tile sampling test (Unity)☆36Updated 3 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆68Updated 3 years ago
- A node for Shader Graph that allows you to create custom decals.☆68Updated 5 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆136Updated 4 months ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆87Updated 4 years ago
- ☆72Updated last year
- Biplanar mapping shader for Unity☆107Updated 4 years ago
- A (Designed for foliage) Billboard Generator☆52Updated 3 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Boids AI swarm demo for Unity.☆81Updated last year
- ☆97Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago