danielshervheim / unity-sdf-generatorLinks
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
☆180Updated last year
Alternatives and similar repositories for unity-sdf-generator
Users that are interested in unity-sdf-generator are comparing it to the libraries listed below
Sorting:
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆122Updated 5 years ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆215Updated 2 months ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆111Updated 2 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 5 years ago
- Signed Distance Field Shadow in Unity☆135Updated 7 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆139Updated 4 years ago
- Two tools for Unity to deal with spherical harmonics☆154Updated 5 years ago
- Implement Marschner Shading Model In Unity☆139Updated 5 years ago
- ComputeShader implementation trails for Unity☆142Updated 10 months ago
- Baking run-time shaders into textures in Unity☆113Updated 5 years ago
- raymarching experiment in unity☆87Updated 5 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated 2 years ago
- Precomputed Physically Based Atmosphere Scattering for Unity3D☆113Updated last year
- Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr☆107Updated last year
- Naive screen-space subsurface scattering solution for Unity 5.☆173Updated 6 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago
- Unity Bounding Volume Heirachy (BVH)☆128Updated 2 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆88Updated 8 months ago
- ☆97Updated 2 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆106Updated 2 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆138Updated 3 years ago
- Volumetric clouds in Unity☆206Updated 2 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆80Updated 7 years ago
- Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.☆193Updated 5 years ago
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆120Updated 4 years ago
- ☆223Updated last year