AlexStrook / ClayxelsPaintingEffectLinks
a custom shader experiment with clayxels. Requires Clayxels
☆58Updated 2 years ago
Alternatives and similar repositories for ClayxelsPaintingEffect
Users that are interested in ClayxelsPaintingEffect are comparing it to the libraries listed below
Sorting:
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Updated 5 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 3 years ago
- ☆103Updated 5 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆70Updated 3 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆58Updated 5 years ago
- ☆80Updated 5 years ago
- ☆63Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 5 years ago
- Low resolution effect for Unity URP PPv3☆83Updated 5 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 5 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆72Updated 4 years ago
- ☆82Updated 3 years ago
- A stylized sand shader (and material presets) for Unity.☆66Updated 2 years ago
- ☆60Updated 4 years ago
- ☆105Updated 4 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆66Updated 7 years ago
- ☆62Updated 6 years ago
- Unity custom handles examples☆107Updated 4 years ago
- ☆79Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated last month
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 4 years ago
- Mixer for Unity's Terrain Tools 3☆59Updated 3 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 4 years ago
- The Division ECHO fx implemented in Unity3D☆80Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago