AlexStrook / ClayxelsPaintingEffect
a custom shader experiment with clayxels. Requires Clayxels
☆56Updated last year
Related projects ⓘ
Alternatives and complementary repositories for ClayxelsPaintingEffect
- ☆63Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆96Updated 2 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆80Updated 5 years ago
- ☆77Updated 4 years ago
- ☆103Updated 3 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆103Updated 5 years ago
- Game Development Extensions☆71Updated 10 months ago
- Low resolution effect for Unity URP PPv3☆79Updated 4 years ago
- Geometry grass shader for unity.☆84Updated 3 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆75Updated last month
- ☆52Updated 4 years ago
- Spline editor extension for Unity.☆102Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆56Updated 3 years ago
- An interactive runtime console for unity available as package☆75Updated 3 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆58Updated 4 years ago
- Unity Shader experiment☆65Updated 6 years ago
- ☆73Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated last year
- An example of a simple UI rays shader.☆55Updated 5 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- A collection of video game effects recreated in Unity.☆128Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆57Updated 4 years ago
- ☆31Updated 2 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 3 years ago
- A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.☆55Updated last year
- ☆102Updated 4 years ago
- Enhanced Texture Previewer for Unity☆74Updated 4 years ago
- An Asset Dependency Graph for Unity☆26Updated 4 years ago