chrisloop / URP2020ToonShaderLinks
☆173Updated 4 years ago
Alternatives and similar repositories for URP2020ToonShader
Users that are interested in URP2020ToonShader are comparing it to the libraries listed below
Sorting:
- ☆103Updated 4 years ago
- Geometry grass shader for Unity engine☆137Updated 4 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆235Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- ☆103Updated 4 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆264Updated last year
- A simple mesh decal component for Unity☆234Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- ☆79Updated 5 years ago
- Pivot baking in unity☆119Updated 4 years ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Full source-code for Amplify Color plugin for Unity☆168Updated 11 months ago
- Motion Blur for Unity's Universal Render Pipeline.☆274Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- ☆215Updated 6 months ago
- Baking run-time shaders into textures in Unity☆113Updated 5 years ago
- Image effects for post processing stack created with shader graph for Unity☆170Updated 4 years ago
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆96Updated 5 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- Simple verlet integration simulator for Unity.☆276Updated 6 years ago
- Low resolution effect for Unity URP PPv3☆82Updated 5 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- 💧🎨 Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆202Updated 4 years ago
- Additional Draft tools for VisualEffectGraph☆122Updated 9 months ago
- Unity shader to emulate wind on low poly assets.☆173Updated last year
- A collection of shaders written in CG/ShaderLab for Unity.☆244Updated 6 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆137Updated 2 months ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago