breinsp / unity-persistent-universeLinks
a procedurally generated universe with random galaxies, stars and planets
☆30Updated 5 years ago
Alternatives and similar repositories for unity-persistent-universe
Users that are interested in unity-persistent-universe are comparing it to the libraries listed below
Sorting:
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆35Updated 6 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 4 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Physics simulation of a tornado in Unity engine☆19Updated 6 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆16Updated 12 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- A Unity extension for quickly adding prefabs to the scene by creating shortcuts in the Hierarchy right-click menu.☆42Updated 5 years ago
- Tool to gather main colors of an image using Unity.☆57Updated 3 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 6 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆42Updated 6 years ago
- Unity - Get a dropdown list to safely choose the animator param you want for your scripts☆25Updated 9 years ago
- Audio visualization system based of Koch Fractals with Unity☆12Updated 6 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆42Updated 6 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- ☆22Updated 7 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- ☆17Updated 6 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 4 years ago