breinsp / unity-persistent-universe
a procedurally generated universe with random galaxies, stars and planets
☆30Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for unity-persistent-universe
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆37Updated 5 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 5 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆32Updated 5 years ago
- Terraced like procedural terrain made with Unity DOTS☆21Updated 4 years ago
- ☆22Updated 6 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆25Updated 3 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆33Updated 3 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆38Updated 4 years ago
- A simple un-optimized skinned decal system for Unity.☆11Updated 5 years ago
- A Unity plugin to build projectile weapons☆21Updated 5 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆13Updated 7 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆16Updated 11 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 4 years ago
- Receive Update callback(s) from anywhere and in any order in Unity!☆15Updated 7 years ago
- Library of procedural generation code for use in Unity☆47Updated last year
- Extending a Unity3d Inspector window to show int tags☆32Updated 6 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆18Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆17Updated 7 years ago
- Some game mechanic implementation in Unity.☆26Updated 3 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- ☆17Updated 5 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 5 years ago
- Infinite islands generation☆21Updated 5 years ago